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XGame.xFallingVolume


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class xFallingVolume extends PhysicsVolume;

defaultproperties
{
	DamagePerSec=100
    DamageType=class'Fell'
	bPainCausing=True
	bWaterVolume=False
	bDestructive=True
	bNoInventory=True
    ViewFog=(X=0.5859375,Y=0.1953125,Z=0.078125)
	LocationName="in air"
}

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Class file time: Di 5.9.2006 22:36:26.000 - Creation time: Do 14.8.2014 09:58:56.111 - Created with UnCodeX