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BetrayalMercuryBetrayMissile Creation date: 2011-03-13 16:17 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Betrayal.BetrayalMercuryMissile | +-- Betrayal.BetrayalMercuryBetrayMissile
Variables Summary |
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Structures Summary |
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Inherited Structures from Betrayal.BetrayalMercuryMissile |
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TExplosionEffectInfo, TVictimInfo |
Functions Summary |
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Inherited Functions from Engine.Projectile |
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BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
Defaultproperties |
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defaultproperties { bSameTeamShot = True TrailLineColor = (X=(Min=0.5,Max=0.5),Y=(Min=0.5,Max=0.5),Z=(Min=1.0,Max=1.0)) Skins(0) = TexScaler'MercuryMissileTexBlue' AmbientSound = Sound'MercBetrayalFly' SoundVolume = 255 SoundRadius = 350.0 } |
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