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BetrayalMercuryBetrayMissile Creation date: 2011-03-13 16:17 Last change: $Id$ Copyright © 2011, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object
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+-- Engine.Actor
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+-- Engine.Projectile
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+-- Betrayal.BetrayalMercuryMissile
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+-- Betrayal.BetrayalMercuryBetrayMissile
| Variables Summary |
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| Structures Summary |
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| Inherited Structures from Betrayal.BetrayalMercuryMissile |
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| TExplosionEffectInfo, TVictimInfo |
| Functions Summary |
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| Inherited Functions from Engine.Projectile |
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| BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch |
| Defaultproperties |
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defaultproperties
{
bSameTeamShot = True
TrailLineColor = (X=(Min=0.5,Max=0.5),Y=(Min=0.5,Max=0.5),Z=(Min=1.0,Max=1.0))
Skins(0) = TexScaler'MercuryMissileTexBlue'
AmbientSound = Sound'MercBetrayalFly'
SoundVolume = 255
SoundRadius = 350.0
}
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