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Betrayal.BetrayalTeam

Extends
ReplicationInfo

BetrayalTeam Creation date: 2010-01-31 15:24 Last change: $Id$

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ReplicationInfo
         |   
         +-- Betrayal.BetrayalTeam

Constants Summary
MAX_TEAMMATES=3

Variables Summary
BetrayalPRITeammates[MAX_TEAMMATES]
intTeamPot
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Functions Summary
functionbool AddTeammate (BetrayalPRI NewTeammate, int MaxTeamSize))
functionint LoseTeammate (BetrayalPRI OldTeammate))
functionbool MemberWasBetrayedBy (BetrayalPRI PRI))
function Reset ()))
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Constants Detail

MAX_TEAMMATES Source code

const MAX_TEAMMATES = 3;


Variables Detail

Teammates[MAX_TEAMMATES] Source code

var BetrayalPRI Teammates[MAX_TEAMMATES];

TeamPot Source code

var int TeamPot;


Functions Detail

AddTeammate Source code

function bool AddTeammate ( BetrayalPRI NewTeammate, int MaxTeamSize) )

LoseTeammate Source code

function int LoseTeammate ( BetrayalPRI OldTeammate) )

MemberWasBetrayedBy Source code

function bool MemberWasBetrayedBy ( BetrayalPRI PRI) )

Reset Source code

function Reset ( ) )
Discard temporary teams on reset.


Defaultproperties

defaultproperties
{
	NetUpdateFrequency = 2
}

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Creation time: Do 14.8.2014 09:58:00.609 - Created with UnCodeX