- Extends
- Mutator
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- BonusPack.MutCrateCombo
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
var config bool bAllowCamouflage;
var config bool bAllowPint;
var localized string CamoDescText;
var localized string CamoDisplayText;
var localized string MiniDescText;
var localized string MiniDisplayText;
static event string GetDescriptionText ( string PropName) )
function
bool IsRelevant (
Actor Other, out
byte bSuperRelevant) )
function Timer ( ) )
defaultproperties
{
FriendlyName="Bonus Combos"
Description="Adds the Pint-sized combo (LLLL) and the Camouflage Combo (RRRR)."
bAllowCamouflage=true
bAllowPint=true
CamoDisplayText="Camouflage Combo"
MiniDisplayText="Pint-sized Combo"
CamoDescText="When enabled, this adrenaline combo covers you with a holographic projection of a rock or a part of a building"
MiniDescText="When enabled, this adrenaline combo makes you smaller"
}
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Creation time: Do 14.8.2014 09:58:14.936 - Created with
UnCodeX