- Extends
- Object
- Modifiers
- native noexport
Core.Object
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+-- Engine.Canvas
Inherited Structures from Core.Object |
BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
| | Clear (optional bool ClearRGB, optional bool ClearZ)
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| | DrawActor (Actor A, bool WireFrame, optional bool ClearZ, optional float DisplayFOV)
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| | DrawActorClipped (Actor A, bool WireFrame, float Left, float Top, float Width, float Height, optional bool ClearZ, optional float DisplayFOV)
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| | DrawBox (canvas canvas, float width, float height))
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| | DrawBracket (float width, float height, float bracket_size))
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| | DrawHorizontal (float Y, float width))
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| | DrawIcon (texture Tex, float Scale ))
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| | DrawLine (int direction, float size))
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| | DrawPattern (material Tex, float XL, float YL, float Scale ))
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| | DrawPortal (int X, int Y, int Width, int Height, actor CamActor, vector CamLocation, rotator CamRotation, optional int FOV, optional bool ClearZ)
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| | DrawRect (texture Tex, float RectX, float RectY ))
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| | DrawScreenActor (Actor A, optional float FOV, optional bool WireFrame, optional bool ClearZ)
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| | DrawScreenText (String Text, float X, float Y, EDrawPivot Pivot))
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| | DrawText (coerce string Text, optional bool CR)
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| | DrawTextClipped (coerce string Text, optional bool bCheckHotKey)
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| | DrawTextJustified (coerce string String, byte Justification, float x1, float y1, float x2, float y2)
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| | DrawTile (material Mat, float XL, float YL, float U, float V, float UL, float VL)
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| | DrawTileClipped (Material Mat, float XL, float YL, float U, float V, float UL, float VL)
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| | DrawTileJustified (material Mat, byte Justification, float XL, float YL)
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| | DrawTilePartialStretched (Material Mat, float XL, float YL)
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| | DrawTileScaled (material Mat, float XScale, float YScale)
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| | DrawTileStretched (material Mat, float XL, float YL)
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| | DrawVertical (float X, float height))
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| | GetCameraLocation (out vector CameraLocation, out rotator CameraRotation)
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| Color | MakeColor (byte R, byte G, byte B, optional byte A))
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| | Reset ()))
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| | SetClip (float X, float Y ))
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| | SetDrawColor (byte R, byte G, byte B, optional byte A))
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| | SetOrigin (float X, float Y ))
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| | SetPos (float X, float Y ))
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| | SetScreenLight (int index, vector Position, color lightcolor, float radius)
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| | SetScreenProjector (int index, vector Position, color color, float radius, texture tex)
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| | StrLen (coerce string String, out float XL, out float YL)
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| | TextSize (coerce string String, out float XL, out float YL)
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| vector | WorldToScreen (vector WorldLoc)
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| | WrapStringToArray (string Text, out array<string> OutArray, float dx, optional string EOL)
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| | WrapText (out String Text, out String Line, float dx, Font F, float FontScaleX)
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Inherited Functions from Core.Object |
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AllObjects, Asc, Asin, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, ClearConfig, ClockwiseFrom, Cos, Created, Cross, Disable, Divide, Dot, DynamicLoadObject, EatStr, Enable, EndState, Eval, Exp, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetItemName, GetPerObjectNames, GetPropertyText, GetReferencers, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, IsOnConsole, IsSoaking, Left, Len, Lerp, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, PlatformIs64Bit, PlatformIsMacOS, PlatformIsUnix, PlatformIsWindows, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatSlerp, QuatToRotator, Rand, RandRange, Repl, ReplaceText, ResetConfig, Right, RotRand, Round, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticClearConfig, StaticSaveConfig, StopWatch, StrCmp, Tan, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~= |
var bool bCenter;
var bool bForceAlpha;
var bool bNoSmooth;
var bool bRenderLevel;
var float ClipX;
var float ClipY;
var float CurX;
var float CurY;
var float CurYL;
var font Font;
var float FontScaleX;
var float FontScaleY;
var float ForcedAlpha;
var font MedFont;
var localized string MedFontName;
var float OrgX;
var float OrgY;
var const pointer pCanvasUtil;
var const int SizeX;
var const int SizeY;
var font SmallFont;
var localized string SmallFontName;
var float SpaceX;
var float SpaceY;
var byte Style;
var font TinyFont;
var localized string TinyFontName;
var const viewport Viewport;
var float Z;
native final function Clear ( optional bool ClearRGB, optional bool ClearZ )
native(
467) final function DrawActor (
Actor A,
bool WireFrame, optional
bool ClearZ, optional
float DisplayFOV )
native final function DrawActorClipped (
Actor A,
bool WireFrame,
float Left,
float Top,
float Width,
float Height, optional
bool ClearZ, optional
float DisplayFOV )
final simulated function DrawBox (
canvas canvas,
float width,
float height) )
final simulated function DrawBracket ( float width, float height, float bracket_size) )
final function DrawHorizontal ( float Y, float width) )
final function DrawLine ( int direction, float size) )
final function DrawPattern (
material Tex,
float XL,
float YL,
float Scale ) )
native(
480) final function DrawPortal (
int X,
int Y,
int Width,
int Height,
actor CamActor,
vector CamLocation,
rotator CamRotation, optional
int FOV, optional
bool ClearZ )
final function DrawRect (
texture Tex,
float RectX,
float RectY ) )
native final function DrawScreenActor (
Actor A, optional
float FOV, optional
bool WireFrame, optional
bool ClearZ )
simulated function DrawScreenText (
String Text,
float X,
float Y,
EDrawPivot Pivot) )
native(465) final function DrawText ( coerce string Text, optional bool CR )
native(469) final function DrawTextClipped ( coerce string Text, optional bool bCheckHotKey )
native final function DrawTextJustified ( coerce string String, byte Justification, float x1, float y1, float x2, float y2 )
native(
466) final function DrawTile (
material Mat,
float XL,
float YL,
float U,
float V,
float UL,
float VL )
native(
468) final function DrawTileClipped (
Material Mat,
float XL,
float YL,
float U,
float V,
float UL,
float VL )
native final function DrawTileJustified (
material Mat,
byte Justification,
float XL,
float YL )
DrawTilePartialStretched Source code
native final function DrawTilePartialStretched (
Material Mat,
float XL,
float YL )
native final function DrawTileScaled (
material Mat,
float XScale,
float YScale )
native final function DrawTileStretched (
material Mat,
float XL,
float YL )
final function DrawVertical ( float X, float height) )
native final function GetCameraLocation ( out
vector CameraLocation, out
rotator CameraRotation )
static final function
Color MakeColor (
byte R,
byte G,
byte B, optional
byte A) )
event Reset ( ) )
final function SetClip ( float X, float Y ) )
final function SetDrawColor ( byte R, byte G, byte B, optional byte A) )
final function SetOrigin ( float X, float Y ) )
final function SetPos ( float X, float Y ) )
native final function SetScreenLight (
int index,
vector Position,
color lightcolor,
float radius )
native(464) final function StrLen ( coerce string String, out float XL, out float YL )
native(470) final function TextSize ( coerce string String, out float XL, out float YL )
native final function
vector WorldToScreen (
vector WorldLoc )
native final function WrapStringToArray ( string Text, out array<string> OutArray, float dx, optional string EOL )
static native final function WrapText ( out String Text, out String Line, float dx, Font F, float FontScaleX )
defaultproperties
{
Style=1
FontScaleX=1.0
FontScaleY=1.0
Z=1
DrawColor=(R=127,G=127,B=127,A=255)
TinyFontName="UT2003Fonts.FontMono"
SmallFontName="UT2003Fonts.FontMono"
MedFontName="UT2003Fonts.FontMono800x600"
pCanvasUtil=0
ColorModulate=(X=1.0,Y=1.0,Z=1.0,W=1.0)
bRenderLevel=true
Font=DefaultFont
}
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Creation time: Do 14.8.2014 09:58:01.610 - Created with
UnCodeX