Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.TextToSpeechAlias
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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array<SpeechReplacement> | Aliases |
string | RemoveCharacters |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary | ||
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SpeechReplacement MatchWords, ReplaceWord |
Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
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Variables Detail |
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Structures Detail |
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Defaultproperties |
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defaultproperties { RemoveCharacters="|:][}{^/\~()" Aliases(0)=(MatchWords=("gg"),ReplaceWord="good game") Aliases(1)=(MatchWords=("rofl","rotfl","rotflmao"),ReplaceWord="rolls on floor laughing!") Aliases(2)=(MatchWords=("lol"),ReplaceWord="laughing out loud!") Aliases(3)=(MatchWords=(":)",":-)",":P"),ReplaceWord="smile") Aliases(4)=(MatchWords=(";)",";-)",";P"),ReplaceWord="wink") Aliases(5)=(MatchWords=("omg","omfg","omg!","omfg!"),ReplaceWord="oh my god!") Aliases(6)=(MatchWords=("ns"),ReplaceWord="nice shot") Aliases(7)=(MatchWords=("hf"),ReplaceWord="have fun") Aliases(8)=(MatchWords=("fc"),ReplaceWord="flag carrier") Aliases(9)=(MatchWords=("ih"),ReplaceWord="incoming high") Aliases(10)=(MatchWords=("iw"),ReplaceWord="incoming low") Aliases(11)=(MatchWords=("ir"),ReplaceWord="incoming right") Aliases(12)=(MatchWords=("il"),ReplaceWord="incoming left") Aliases(13)=(MatchWords=("bbl"),ReplaceWord="be back later") Aliases(14)=(MatchWords=("brb"),ReplaceWord="be right back") Aliases(15)=(MatchWords=("bbiab"),ReplaceWord="be back in a bit") } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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