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Fire.FluidTexture

Extends
WaterTexture
Modifiers
native noexport

Core.Object
|   
+-- Engine.Material
   |   
   +-- Engine.RenderedMaterial
      |   
      +-- Engine.BitmapMaterial
         |   
         +-- Engine.Texture
            |   
            +-- Fire.FractalTexture
               |   
               +-- Fire.WaterTexture
                  |   
                  +-- Fire.FluidTexture

Variables Summary
Inherited Variables from Fire.WaterTexture
Drops[256], DropType, FX_Amplitude, FX_Depth, FX_Frequency, FX_Phase, FX_Radius, FX_Size, FX_Speed, FX_Time, NumDrops, OldWaveAmp, RenderTable[1028], SourceFields, WaterParity, WaterTable[1536], WaveAmp
Inherited Variables from Fire.FractalTexture
AuxPhase, DrawPhase, GlobalPhase, LightOutput, SoundOutput, UMask, VMask

Enumerations Summary
Inherited Enumerations from Fire.WaterTexture
WDrop

Structures Summary
Inherited Structures from Fire.WaterTexture
ADrop


Defaultproperties

defaultproperties
{
}

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Creation time: Do 14.8.2014 09:58:06.178 - Created with UnCodeX