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Core.Object | +-- Engine.Material | +-- Engine.RenderedMaterial | +-- Engine.BitmapMaterial | +-- Engine.Texture | +-- Fire.FractalTexture | +-- Fire.WaterTexture | +-- Fire.FluidTexture
Variables Summary |
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Inherited Variables from Fire.WaterTexture |
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Drops[256], DropType, FX_Amplitude, FX_Depth, FX_Frequency, FX_Phase, FX_Radius, FX_Size, FX_Speed, FX_Time, NumDrops, OldWaveAmp, RenderTable[1028], SourceFields, WaterParity, WaterTable[1536], WaveAmp |
Inherited Variables from Fire.FractalTexture |
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AuxPhase, DrawPhase, GlobalPhase, LightOutput, SoundOutput, UMask, VMask |
Enumerations Summary |
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Inherited Enumerations from Fire.WaterTexture |
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WDrop |
Structures Summary |
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Inherited Structures from Fire.WaterTexture |
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ADrop |
Defaultproperties |
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defaultproperties { } |
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