Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.CriticalEventPlus | +-- Gameplay.ActionMessage | +-- Gameplay.ActionMessage_BR
Variables Summary |
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Inherited Variables from Gameplay.ActionMessage |
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Messages[32] |
Functions Summary |
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Inherited Functions from Gameplay.ActionMessage |
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GetString |
Defaultproperties |
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defaultproperties { Messages[0]="Bombing Run" Messages[1]="The ball is in the center" Messages[2]="Touch the ball to pick it up" Messages[3]="The ball carrier cannot attack" Messages[4]="Primary fire shoots ball" Messages[5]="Alternate fire targets teammates" Messages[6]="Pass the ball to teammates" Messages[7]="Each team has a round goal" Messages[8]="Throwing the ball = 3 points" Messages[9]="Carrying it = 7 points" Messages[10]="Good luck!" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |