| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- Gameplay.ActionMessage
|
+-- Gameplay.ActionMessage_BR
| Variables Summary |
|---|
| Inherited Variables from Gameplay.ActionMessage |
|---|
| Messages[32] |
| Functions Summary |
|---|
| Inherited Functions from Gameplay.ActionMessage |
|---|
| GetString |
| Defaultproperties |
|---|
defaultproperties
{
Messages[0]="Bombing Run"
Messages[1]="The ball is in the center"
Messages[2]="Touch the ball to pick it up"
Messages[3]="The ball carrier cannot attack"
Messages[4]="Primary fire shoots ball"
Messages[5]="Alternate fire targets teammates"
Messages[6]="Pass the ball to teammates"
Messages[7]="Each team has a round goal"
Messages[8]="Throwing the ball = 3 points"
Messages[9]="Carrying it = 7 points"
Messages[10]="Good luck!"
} |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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