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Gameplay.ActionMessage_BR

Extends
ActionMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus
            |   
            +-- Gameplay.ActionMessage
               |   
               +-- Gameplay.ActionMessage_BR

Variables Summary
Inherited Variables from Gameplay.ActionMessage
Messages[32]

Functions Summary
Inherited Functions from Gameplay.ActionMessage
GetString


Defaultproperties

defaultproperties
{
	Messages[0]="Bombing Run"
	Messages[1]="The ball is in the center"
	Messages[2]="Touch the ball to pick it up"
	Messages[3]="The ball carrier cannot attack"
	Messages[4]="Primary fire shoots ball"
	Messages[5]="Alternate fire targets teammates"
	Messages[6]="Pass the ball to teammates"
	Messages[7]="Each team has a round goal"
	Messages[8]="Throwing the ball = 3 points"
	Messages[9]="Carrying it = 7 points"
	Messages[10]="Good luck!"
}

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Creation time: Do 14.8.2014 09:57:57.999 - Created with UnCodeX