Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Gameplay.CriticalEventPlus | +-- Gameplay.ActionMessage | +-- Gameplay.ActionMessage_CTF
Variables Summary |
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Inherited Variables from Gameplay.ActionMessage |
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Messages[32] |
Functions Summary |
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Inherited Functions from Gameplay.ActionMessage |
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GetString |
Defaultproperties |
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defaultproperties { Messages[0]="Capture the Flag" Messages[1]="Two bases : red and blue" Messages[2]="Touch enemy flag to take it" Messages[3]="Return to your base" Messages[4]="Touch your flag to score" Messages[5]="Translocating will drop the flag" Messages[6]="Default capture limit is 3" Messages[7]="Good luck!" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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