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Gameplay.ActionMessage_DOM

Extends
ActionMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus
            |   
            +-- Gameplay.ActionMessage
               |   
               +-- Gameplay.ActionMessage_DOM

Variables Summary
Inherited Variables from Gameplay.ActionMessage
Messages[32]

Functions Summary
Inherited Functions from Gameplay.ActionMessage
GetString


Defaultproperties

defaultproperties
{
	Messages[0]="Double Domination"
	Messages[1]="Control points : A & B"
	Messages[2]="Hold points for 10 seconds"
	Messages[3]="Touch point to take control"
	Messages[4]="Good luck!"
}

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Creation time: Do 14.8.2014 09:57:58.018 - Created with UnCodeX