Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.AvoidMarker | +-- Gameplay.FearSpot
Variables Summary | |
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FearSpot | |
bool | bInitiallyActive |
Inherited Variables from Engine.AvoidMarker |
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TeamNum |
Functions Summary | ||
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Touch (actor Other )) | ||
Trigger (actor Other, pawn EventInstigator )) |
Inherited Functions from Engine.AvoidMarker |
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RelevantTo, StartleBots, Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
CollisionRadius=+200.000
} |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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