Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Brush | +-- Engine.Volume | +-- Engine.PhysicsVolume | +-- Gameplay.KarmaBoostVolume
Variables Summary | |
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KarmaBoostVolume | |
Array<class<Actor>> | AffectedClasses |
bool | bBoostRelative |
float | BoostForce |
float | EntryAngleFactor |
Inherited Variables from Engine.Volume |
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AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority |
Functions Summary | ||
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ActivateBoost (Actor Other)) | ||
Touch (Actor Other)) | ||
TryBoost (Actor Other)) | ||
UnTouch (Actor Other)) |
Inherited Functions from Engine.PhysicsVolume |
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ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch |
Inherited Functions from Engine.Volume |
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BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties
{
bDirectional=True
EntryAngleFactor=0.70
}
|
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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