GUI2K4.CustomHUDMenuAssault
- Extends
- UT2K4CustomHUDMenu
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
|
+-- XInterface.UT2K4GUIPage
|
+-- GUI2K4.PopupPageBase
|
+-- GUI2K4.FloatingWindow
|
+-- GUI2K4.LargeWindow
|
+-- GUI2K4.UT2K4CustomHUDMenu
|
+-- GUI2K4.CustomHUDMenuAssault
var bool bDrawAllObjectives;
var bool bInfoPods;
var bool bObjectiveReminder;
var bool bReticle;
var bool bShow3DArrow;
var bool bShowWillowWhisp;
var float fReticle;
var int iPulseTime;
var localized string MainCaption;
function bool InitializeGameClass ( string GameClassName ) )
function LoadSettings ( ) )
function RestoreDefaults ( ) )
function SaveSettings ( ) )
defaultproperties
{
WinWidth=0.690941
WinHeight=0.824065
WinLeft=0.140625
WinTop=0.072917
Begin Object class=GUISectionBackground name=ObjectiveBackground
WinWidth=0.631835
WinHeight=0.229493
WinLeft=0.171485
WinTop=0.122136
Caption="Objectives"
End Object
sb_Main=ObjectiveBackground
Begin Object class=GUISectionBackground Name=MiscBackground
Caption="Misc."
WinWidth=0.630273
WinHeight=0.402735
WinLeft=0.171485
WinTop=0.372135
End Object
sb_Misc=MiscBackground
Begin Object class=moCheckBox Name=Reticles
WinWidth=0.450000
WinLeft=0.024219
WinTop=0.2
Caption="Objective Reticles"
Hint="Draw Objective tracking indicators."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=0
End Object
ch_Reticles=Reticles
Begin Object class=moSlider Name=ReticleSize
WinWidth=0.450000
WinLeft=0.024219
WinTop=0.4
Caption="Objective Indicators Scale"
Hint="Size scale of on HUD Objective Indicators."
MinValue=0
MaxValue=4
bIntSlider=False
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Right
TabOrder=1
End Object
sl_ReticleSize=ReticleSize
Begin Object class=moCheckBox Name=InfoPods
WinWidth=0.450000
WinLeft=0.517383
WinTop=0.15
Caption="Display Info Pods"
Hint="Show Info Pods."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=2
End Object
ch_InfoPods=InfoPods
Begin Object class=moNumericEdit Name=PulseTime
WinWidth=0.450000
WinLeft=0.517383
WinTop=0.3
Caption="Objective Update Time"
Hint="Number of seconds current Objective will be highlighted."
MinValue=0
MaxValue=99
OnChange=InternalOnChange
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Right
CaptionWidth=0.7
bAutoSizeCaption=True
ComponentWidth=0.3
TabOrder=3
End Object
nu_PulseTime=PulseTime
Begin Object class=moCheckBox Name=Show3DArrow
WinWidth=0.450000
WinLeft=0.024219
WinTop=0.45
Caption="Show 3D Arrow"
Hint="Draw 3D Objective tracking arrow."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=4
End Object
ch_bShow3DArrow=Show3DArrow
Begin Object class=moCheckBox Name=DrawAllObjectives
WinWidth=0.450000
WinLeft=0.024219
WinTop=0.6
Caption="Show Full Indicators"
Hint="Draw Indicators when Objective is behind player."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=5
End Object
ch_bDrawAllObjectives=DrawAllObjectives
Begin Object class=moCheckBox Name=ObjectiveReminder
WinWidth=0.450000
WinHeight=0.072727
WinTop=0.75
Caption="Objective Reminder Announcer"
Hint="Remind objective goals at respawn."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=6
End Object
ch_bObjectiveReminder=ObjectiveReminder
Begin Object class=moCheckBox Name=ShowWillowWhisp
WinWidth=0.450000
WinLeft=0.024219
WinTop=0.6
Caption="Enable Willow Whisp"
Hint="Enable particle trail, showing path to objective."
OnChange=InternalOnChange
CaptionWidth=0.1
bAutoSizeCaption=True
LabelJustification=TXTA_Left
ComponentJustification=TXTA_Center
TabOrder=7
End Object
ch_bShowWillowWhisp=ShowWillowWhisp
Begin Object class=GUIButton name=ResetButton
WinWidth=0.139474
WinHeight=0.052944
WinLeft=0.288892
WinTop=0.792153
Caption="Defaults"
Hint="Restore all settings to their default value."
OnClick=InternalOnClick
TabOrder=7
End Object
b_Reset=ResetButton
Begin Object class=GUIButton Name=CancelButton
WinWidth=0.139474
WinHeight=0.052944
WinLeft=0.496436
WinTop=0.792153
Caption="Cancel"
Hint="Click to close this menu, discarding changes."
OnClick=InternalOnClick
TabOrder=8
End Object
b_Cancel=CancelButton
WindowName="Assault HUD Configuration"
Begin Object class=GUIButton Name=OKButton
WinWidth=0.139474
WinHeight=0.052944
WinLeft=0.640437
WinTop=0.792153
Caption="OK"
Hint="Click to close this menu, saving changes."
OnClick=InternalOnClick
TabOrder=9
End Object
b_OK=OKButton
}
|
Creation time: Do 14.8.2014 09:58:02.675 - Created with
UnCodeX