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GUI2K4.CustomHUDMenuAssault

Extends
UT2K4CustomHUDMenu

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LargeWindow
                        |   
                        +-- GUI2K4.UT2K4CustomHUDMenu
                           |   
                           +-- GUI2K4.CustomHUDMenuAssault

Variables Summary
boolbDrawAllObjectives
boolbInfoPods
boolbObjectiveReminder
boolbReticle
boolbShow3DArrow
boolbShowWillowWhisp
moCheckboxch_bDrawAllObjectives
moCheckboxch_bObjectiveReminder
moCheckboxch_bShow3DArrow
moCheckboxch_bShowWillowWhisp
moCheckboxch_InfoPods
moCheckboxch_Reticles
floatfReticle
class<HUD_Assault>HUDClass
intiPulseTime
stringMainCaption
moNumericEditnu_PulseTime
GUISectionBackgroundsb_Main
GUISectionBackgroundsb_Misc
moSlidersl_ReticleSize
Inherited Variables from GUI2K4.UT2K4CustomHUDMenu
b_Cancel, b_OK, b_Reset, GameClass

Functions Summary
functionbool InitializeGameClass (string GameClassName ))
function InternalOnChange (GUIComponent Sender))
function LoadSettings ()))
function RestoreDefaults ()))
function SaveSettings ()))
Inherited Functions from GUI2K4.UT2K4CustomHUDMenu
Closed, HandleParameters, InitializeGameClass, InternalOnChange, InternalOnClick, LoadSettings, RestoreDefaults, SaveSettings


Variables Detail

bDrawAllObjectives Source code

var bool bDrawAllObjectives;

bInfoPods Source code

var bool bInfoPods;

bObjectiveReminder Source code

var bool bObjectiveReminder;

bReticle Source code

var bool bReticle;

bShow3DArrow Source code

var bool bShow3DArrow;

bShowWillowWhisp Source code

var bool bShowWillowWhisp;

ch_bDrawAllObjectives Source code

var automated moCheckbox ch_bDrawAllObjectives;

ch_bObjectiveReminder Source code

var automated moCheckbox ch_bObjectiveReminder;

ch_bShow3DArrow Source code

var automated moCheckbox ch_bShow3DArrow;

ch_bShowWillowWhisp Source code

var automated moCheckbox ch_bShowWillowWhisp;

ch_InfoPods Source code

var automated moCheckbox ch_InfoPods;

ch_Reticles Source code

var automated moCheckbox ch_Reticles;

fReticle Source code

var float fReticle;

HUDClass Source code

var class<HUD_Assault> HUDClass;

iPulseTime Source code

var int iPulseTime;

MainCaption Source code

var localized string MainCaption;

nu_PulseTime Source code

var automated moNumericEdit nu_PulseTime;

sb_Main Source code

var automated GUISectionBackground sb_Main;

sb_Misc Source code

var automated GUISectionBackground sb_Misc;

sl_ReticleSize Source code

var automated moSlider sl_ReticleSize;


Functions Detail

InitializeGameClass Source code

function bool InitializeGameClass ( string GameClassName ) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

LoadSettings Source code

function LoadSettings ( ) )

RestoreDefaults Source code

function RestoreDefaults ( ) )

SaveSettings Source code

function SaveSettings ( ) )


Defaultproperties

defaultproperties
{
	WinWidth=0.690941
	WinHeight=0.824065
	WinLeft=0.140625
	WinTop=0.072917


	Begin Object class=GUISectionBackground name=ObjectiveBackground
		WinWidth=0.631835
		WinHeight=0.229493
		WinLeft=0.171485
		WinTop=0.122136
		Caption="Objectives"
    End Object
    sb_Main=ObjectiveBackground


	Begin Object class=GUISectionBackground Name=MiscBackground
		Caption="Misc."
		WinWidth=0.630273
		WinHeight=0.402735
		WinLeft=0.171485
		WinTop=0.372135
	End Object
	sb_Misc=MiscBackground


	Begin Object class=moCheckBox Name=Reticles
		WinWidth=0.450000
		WinLeft=0.024219
		WinTop=0.2
		Caption="Objective Reticles"
		Hint="Draw Objective tracking indicators."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=0
	End Object
	ch_Reticles=Reticles


	Begin Object class=moSlider Name=ReticleSize
		WinWidth=0.450000
		WinLeft=0.024219
		WinTop=0.4
		Caption="Objective Indicators Scale"
		Hint="Size scale of on HUD Objective Indicators."
		MinValue=0
		MaxValue=4
		bIntSlider=False
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Right
		TabOrder=1
	End Object
	sl_ReticleSize=ReticleSize


	Begin Object class=moCheckBox Name=InfoPods
		WinWidth=0.450000
		WinLeft=0.517383
		WinTop=0.15
		Caption="Display Info Pods"
		Hint="Show Info Pods."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=2
	End Object
	ch_InfoPods=InfoPods


	Begin Object class=moNumericEdit Name=PulseTime
		WinWidth=0.450000
		WinLeft=0.517383
		WinTop=0.3
		Caption="Objective Update Time"
		Hint="Number of seconds current Objective will be highlighted."
		MinValue=0
		MaxValue=99
		OnChange=InternalOnChange
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Right
		CaptionWidth=0.7
		bAutoSizeCaption=True
		ComponentWidth=0.3
		TabOrder=3
	End Object
	nu_PulseTime=PulseTime


	Begin Object class=moCheckBox Name=Show3DArrow
		WinWidth=0.450000
		WinLeft=0.024219
		WinTop=0.45
		Caption="Show 3D Arrow"
		Hint="Draw 3D Objective tracking arrow."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=4
	End Object
	ch_bShow3DArrow=Show3DArrow


	Begin Object class=moCheckBox Name=DrawAllObjectives
		WinWidth=0.450000
		WinLeft=0.024219
		WinTop=0.6
		Caption="Show Full Indicators"
		Hint="Draw Indicators when Objective is behind player."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=5
	End Object
	ch_bDrawAllObjectives=DrawAllObjectives


	Begin Object class=moCheckBox Name=ObjectiveReminder
		WinWidth=0.450000
		WinHeight=0.072727
		WinTop=0.75
		Caption="Objective Reminder Announcer"
		Hint="Remind objective goals at respawn."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=6
	End Object
	ch_bObjectiveReminder=ObjectiveReminder


	Begin Object class=moCheckBox Name=ShowWillowWhisp
		WinWidth=0.450000
		WinLeft=0.024219
		WinTop=0.6
		Caption="Enable Willow Whisp"
		Hint="Enable particle trail, showing path to objective."
		OnChange=InternalOnChange
		CaptionWidth=0.1
		bAutoSizeCaption=True
		LabelJustification=TXTA_Left
		ComponentJustification=TXTA_Center
		TabOrder=7
	End Object
	ch_bShowWillowWhisp=ShowWillowWhisp


	Begin Object class=GUIButton name=ResetButton
		WinWidth=0.139474
		WinHeight=0.052944
		WinLeft=0.288892
		WinTop=0.792153
		Caption="Defaults"
		Hint="Restore all settings to their default value."
		OnClick=InternalOnClick
		TabOrder=7
	End Object
	b_Reset=ResetButton


	Begin Object class=GUIButton Name=CancelButton
		WinWidth=0.139474
		WinHeight=0.052944
		WinLeft=0.496436
		WinTop=0.792153
		Caption="Cancel"
		Hint="Click to close this menu, discarding changes."
		OnClick=InternalOnClick
		TabOrder=8
	End Object
	b_Cancel=CancelButton
	WindowName="Assault HUD Configuration"


	Begin Object class=GUIButton Name=OKButton
		WinWidth=0.139474
		WinHeight=0.052944
		WinLeft=0.640437
		WinTop=0.792153
		Caption="OK"
		Hint="Click to close this menu, saving changes."
		OnClick=InternalOnClick
		TabOrder=9
	End Object
	b_OK=OKButton


}



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Creation time: Do 14.8.2014 09:58:02.675 - Created with UnCodeX