GUI2K4.FloatingWindow
- Extends
- PopupPageBase
Core.Object
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+-- XInterface.GUI
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+-- XInterface.GUIComponent
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+-- XInterface.GUIMultiComponent
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+-- XInterface.GUIPage
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+-- XInterface.UT2K4GUIPage
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+-- GUI2K4.PopupPageBase
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+-- GUI2K4.FloatingWindow
Direct Known Subclasses:
ID3TagEditor, LargeWindow, LockedFloatingWindow, MaplistEditor, StreamPlayer, StreamPlaylistEditor, UT2K4InGameChat, UT2K4PlayerLoginMenu
FloatingWindow
HeaderMouseCursorIndex Source code
function AddSystemMenu ( ) )
function
bool AlignFrame (
Canvas C) )
function CheckBounds ( ) )
function FloatingMousePressed (
GUIComponent Sender,
bool bRepeat ) )
function
bool FloatingPreDraw (
Canvas C ) )
function FloatingRendered (
Canvas C ) )
function bool HoveringBottomBorder ( ) )
function bool HoveringBottomLeft ( ) )
function bool HoveringLeftBorder ( ) )
function bool HoveringRightBorder ( ) )
function bool HoveringTopBorder ( ) )
function bool HoveringTopLeft ( ) )
InternalOnCreateComponent Source code
function bool ResizeAllowed ( ) )
function ResizedBoth ( )
function ResizedHeight ( )
function ResizedWidth ( )
event ResolutionChanged ( int ResX, int ResY ) )
function SaveCurrentPosition ( ) )
function SetDefaultPosition ( ) )
function SetMouseCursorIndex ( int NewIndex ) )
function SetPanelPosition (
Canvas C )
defaultproperties
{
bResizeHeightAllowed=True
bResizeWidthAllowed=True
bMoveAllowed=True
bRequire640x480=False
bRenderWorld=True
bCaptureInput=False
InactiveFadeColor=(R=255,B=255,G=255,A=255)
HeaderMouseCursorIndex=1
Begin Object Class=GUIHeader Name=TitleBar
WinWidth=1
WinHeight=0.043750
WinLeft=0
WinTop=0
RenderWeight=0.1
FontScale=FNS_Small
bUseTextHeight=True
bAcceptsInput=True
bNeverFocus=False
bBoundToParent=true
bScaleToParent=true
OnMousePressed=FloatingMousePressed
OnMouseRelease=FloatingMouseRelease
ScalingType=SCALE_X
End Object
t_WindowTitle=TitleBar
DefaultLeft=0.2
DefaultTop=0.2
DefaultWidth=0.6
DefaultHeight=0.6
MinPageWidth=0.1
MaxPageWidth=1.0
MinPageHeight=0.1
MaxPageHeight=1.0
OnCreateComponent=InternalOnCreateComponent
OnMousePressed=FloatingMousePressed
OnMouseRelease=FloatingMouseRelease
OnHover=FloatingHover
OnPreDraw=FloatingPreDraw
OnRendered=FloatingRendered
}
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Creation time: Do 14.8.2014 09:58:06.144 - Created with
UnCodeX