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Core.Object | +-- XInterface.GUI | +-- XInterface.GUIComponent | +-- XInterface.GUIMultiComponent | +-- XInterface.GUIPanel | +-- XInterface.GUITabPanel | +-- XInterface.UT2K4TabPanel | +-- GUI2K4.UT2K4SPTab_Base | +-- GUI2K4.UT2K4SPTab_Tutorials
Variables Summary | |
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Material | BorderMat |
Material | ShadowMat |
string | StartTutorial |
array<GUIImage> | TutImages |
array<SPTutorial> | Tutorials |
Inherited Variables from GUI2K4.UT2K4SPTab_Base |
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CaptionBack, CaptionCancel, CaptionCreate, CaptionDone, CaptionLoad, CaptionPlay, GP, LogPrefix, MainWindow, ProfileClass |
Structures Summary | ||
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SPTutorial GameClass, Preview, PreviewLocked, Map, unLocked |
Functions Summary | ||
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CreateButtons ())) | ||
InitComponent (GUIController MyController, GUIComponent MyOwner)) | ||
bool | OnTutorialClick (GUIComponent Sender)) | |
ShowPanel (bool bShow)) | ||
unlockButton (string tag)) |
Inherited Functions from GUI2K4.UT2K4SPTab_Base |
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btnPlayEnabled, CanClose, GetMainWindow, getProfileName, InitComponent, onBackClick, onPlayClick, ShowPanel |
Variables Detail |
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Structures Detail |
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var string GameClass;};
var string Map;
var string Preview;
var string PreviewLocked;
var bool unLocked;
Single player tutorial record. Gameclass is used for the tutorial name Preview is the image to use when the tutorial is available PreviewLocked is used when it's locked Map is the url to start
Functions Detail |
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Defaultproperties |
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defaultproperties { Tutorials[0]=(GameClass="xGame.xDeathMatch",Preview="LadderShots.TeamDMMoneyShot",PreviewLocked="LadderShots.TeamDMShot",Map="TUT-DM",unLocked=false) Tutorials[1]=(GameClass="xGame.xCTFGame",Preview="LadderShots.CTFMoneyShot",PreviewLocked="LadderShots.CTFShot",Map="TUT-CTF",unLocked=false) Tutorials[2]=(GameClass="xGame.xDoubleDom",Preview="LadderShots.DOMMoneyShot",PreviewLocked="LadderShots.DOMShot",Map="TUT-DOM2",unLocked=false) Tutorials[3]=(GameClass="xGame.xBombingRun",Preview="LadderShots.BRMoneyShot",PreviewLocked="LadderShots.BRShot",Map="TUT-BR",unLocked=false) BorderMat=Material'2K4Menus.Controls.sectionback' ShadowMat=Material'2K4Menus.Controls.shadow' StartTutorial="Click to play tutorial for" PanelCaption="Tutorial" } |
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