- Extends
- JBTag
- Modifiers
- notplaceable
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Jailbreak.JBTag
|
+-- Jailbreak.JBTagTeam
Inherited Variables from Engine.Inventory |
AttachmentClass, bDisplayableInv, bDrawingFirstPerson, BobDamping, bTossedOut, Charge, GroupOffset, IconCoords, IconMaterial, InventoryGroup, ItemName, PickupClass, PlayerViewOffset, PlayerViewPivot, ThirdPersonActor |
Inherited Functions from Jailbreak.JBTag |
BeginPlay, Destroyed, DestroyFor, GetGameReplicationInfo, InternalFindFor, InternalGetFirst, InternalGetNext, InternalSetFirst, InternalSetNext, InternalSpawnFor, PostNetReceive, Register, RegisterInInventory, RegisterInList, RegisterLocal, Unregister, UnregisterFromInventory, UnregisterFromList, UnregisterLocal |
Inherited Functions from Engine.Inventory |
AttachToPawn, Destroyed, DetachFromPawn, DropFrom, GetHumanReadableName, GiveTo, HandlePickupQuery, NextWeapon, OwnerEvent, PickupFunction, PrevWeapon, PrioritizeArmor, RecommendWeapon, RenderOverlays, SelectNext, SetOwnerDisplay, StaticItemName, TravelPostAccept, TravelPreAccept, updaterelative, Use, WeaponChange |
var private bool bTacticsAuto;
var private int nPlayers;
var private int nPlayersArena;
var private int nPlayersFree;
var private int nPlayersJailed;
var private name Tactics;
var private float TimeCountPlayers;
private function CountPlayers ( ) )
simulated function int CountPlayersArena ( optional bool bCached) )
simulated function int CountPlayersFree ( optional bool bCached) )
simulated function int CountPlayersJailed ( optional bool bCached) )
simulated function int CountPlayersTotal ( ) )
simulated function name GetTactics ( ) )
simulated function bool GetTacticsAuto ( ) )
simulated function
TeamInfo GetTeam ( ) )
function Register ( ) )
event Timer ( ) )
defaultproperties
{
RemoteRole = ROLE_SimulatedProxy;
} |
Creation time: Do 14.8.2014 09:58:12.176 - Created with
UnCodeX