- Extends
- JBTag
- Modifiers
- notplaceable
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Jailbreak.JBTag
|
+-- Jailbreak.JBTagPlayer
Inherited Variables from Engine.Inventory |
AttachmentClass, bDisplayableInv, bDrawingFirstPerson, BobDamping, bTossedOut, Charge, GroupOffset, IconCoords, IconMaterial, InventoryGroup, ItemName, PickupClass, PlayerViewOffset, PlayerViewPivot, ThirdPersonActor |
Enumerations Summary |
ERestart Restart_Jail,
Restart_Freedom,
Restart_Arena,
|
Structures Summary |
TCacheGetRestart Time, Result |
TCacheRateViewOnPlayer Time, Result, LocationViewpoint |
TInfoLocation NavigationPoint, Probability |
TInfoScore Score, Deaths, GoalsScored, Kills, Suicides, FlakCount, ComboCount, HeadCount |
Inherited Functions from Jailbreak.JBTag |
BeginPlay, Destroyed, DestroyFor, GetGameReplicationInfo, InternalFindFor, InternalGetFirst, InternalGetNext, InternalSetFirst, InternalSetNext, InternalSpawnFor, PostNetReceive, Register, RegisterInInventory, RegisterInList, RegisterLocal, Unregister, UnregisterFromInventory, UnregisterFromList, UnregisterLocal |
Inherited Functions from Engine.Inventory |
AttachToPawn, Destroyed, DetachFromPawn, DropFrom, GetHumanReadableName, GiveTo, HandlePickupQuery, NextWeapon, OwnerEvent, PickupFunction, PrevWeapon, PrioritizeArmor, RecommendWeapon, RenderOverlays, SelectNext, SetOwnerDisplay, StaticItemName, TravelPostAccept, TravelPreAccept, updaterelative, Use, WeaponChange |
var private float AdrenalinePrev;
bAdrenalineEnabledPrev Source code
var private bool bAdrenalineEnabledPrev;
var private bool bCanBeBaseForPawns;
var private bool bCreatedJailFightGun;
var transient bool bIsInScoreboard;
var private bool bIsLlama;
var private bool bReceivedPing;
var private bool bRecoverSpree;
var private bool bRestartedBefore;
var private
vector DeviationPawn;
var private
vector DirectionPawn;
var private string HashIdPlayer;
var private int Health;
var private array<float> ListDistanceObjective;
var private
vector LocationPawnBase;
var private
vector LocationPawnLast;
var private
vector LocationPawnPrev[
2];
var private
vector LocationPawn[
2];
var name OrderNameFixed;
var private
Pawn PawnObjectiveGuessed;
var int ScorePartialAttack;
var int ScorePartialDefense;
var int ScorePartialRelease;
var private int Spree;
var private transient name TagRestart;
var private float TimeArenaRequest;
var private int TimeElapsedConnect;
var private int TimeElapsedDisconnect;
var private float TimeInfoLocation;
var private float TimeObjectiveGuessed;
var private float TimeRelease;
var float TimeRestart;
var private float TimeUpdateLocation;
var private float VelocityPawn;
var private float VelocityPawnBase;
enum
ERestart
{
Restart_Jail,
Restart_Freedom,
Restart_Arena,
};
TCacheRateViewOnPlayer Source code
struct
TInfoScore
{
var int ComboCount;
var float Deaths;
var int FlakCount;
var int GoalsScored;
var int HeadCount;
var int Kills;
var float Score;
var int Suicides;
};
simulated function
float CalcOrientation (
vector VectorInput) )
simulated function ClientSetArena (
JBInfoArena ArenaNew) )
simulated function ClientSetJail (
JBInfoJail JailNew) )
ExtrapolateLocationPawn Source code
private simulated function
vector ExtrapolateLocationPawn ( ) )
function float GetArenaRequestTime ( ) )
simulated function int GetHealth ( optional bool bCached) )
simulated function
vector GetLocationPawn ( ) )
simulated function
Pawn GetPawn ( ) )
GetPlayerReplicationInfo Source code
private function
ERestart GetRestart ( ) )
simulated function
TeamInfo GetTeam ( ) )
simulated function bool HasReceivedPing ( ) )
protected simulated function
JBTag InternalGetFirst ( ) )
protected simulated function
JBTag InternalGetNext ( ) )
protected simulated function InternalSetFirst (
JBTag TagFirst) )
protected simulated function InternalSetNext (
JBTag TagNext) )
simulated function bool IsFree ( ) )
simulated function bool IsInArena ( ) )
simulated function bool IsInJail ( ) )
function NotifyArenaEntered ( ) )
function NotifyJailClosed ( ) )
function NotifyJailEntered ( ) )
function NotifyJailOpened ( ) )
function NotifyJailOpening ( ) )
function NotifyRestarted ( ) )
function NotifyRound ( ) )
simulated event PostNetReceive ( ) )
simulated function
float RateViewOnPlayer (
vector LocationViewpoint) )
function RecordLocationList ( optional array<
NavigationPoint> ListNavigationPoint) )
function RecoverSpree ( ) )
function Register ( ) )
protected simulated function RegisterLocal ( ) )
function RestartInFreedom ( optional name TagPreferred) )
function RestartInJail ( optional name TagPreferred) )
private function RestartPlayer (
ERestart RestartCurrent, optional
name TagPreferred) )
function SaveSpree ( ) )
function SetArenaPending (
JBInfoArena NewArenaPending) )
function SetArenaRequest (
JBInfoArena NewArenaRequest) )
function SetJailInventory ( ) )
event Tick ( float TimeDelta) )
event Timer ( ) )
function Unregister ( ) )
function UnsetJailInventory ( ) )
private function UpdateJail ( ) )
private function UpdateLocation ( ) )
defaultproperties
{
Restart = Restart_Jail;
MessageClass = class'JBLocalMessage';
RemoteRole = ROLE_SimulatedProxy;
}
|
Creation time: Do 14.8.2014 09:58:12.162 - Created with
UnCodeX