- Extends
- JBAddon
- Modifiers
- config cacheexempt
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- Jailbreak.JBAddon
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+-- JBAddonArenaLockdown.JBAddonArenaLockdown
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
var config bool bCrossBaseSpawning;
var localized string CrossBaseSpawningDesc;
var localized string CrossBaseSpawningText;
var config byte SelectionMethod;
var localized string SelectionMethodDesc;
SelectionMethodOptions Source code
var localized string SelectionMethodOptions;
var localized string SelectionMethodText;
JBAddonArenaLockdown
static event string GetDescriptionText ( string PropName) )
function PostBeginPlay ( ) )
defaultproperties
{
Build = "%%%%-%%-%% %%:%%"
CrossBaseSpawningText = "Random base spawning"
CrossBaseSpawningDesc = "Players can be spawned in their enemy's base, so that basecamping is discouraged."
SelectionMethodText = "Selection method"
SelectionMethodDesc = "Choose how the arena players will be picked from their jail."
SelectionMethodOptions = "0;Queue;1;Random"
FriendlyName = "Arena Lockdown"
Description = "The only way to get out of jail is by winning the arena match!"
ConfigMenuClassName="JBAddonArenaLockdown.JBGUIPanelConfigArenaLockdown"
}
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Creation time: Do 14.8.2014 09:58:09.829 - Created with
UnCodeX