- Extends
 - JBAddon
 
- Modifiers
 - config cacheexempt 
 
Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.Mutator
         |   
         +-- Jailbreak.JBAddon
            |   
            +-- JBAddonSpoils.JBAddonSpoils
	| Inherited Functions from Engine.Mutator | 
	| AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling | 
const DEFAULT_CAN_THROW = False;
const DEFAULT_MAX_AMMO = False;
var localized string CanThrowCheckDesc;
var localized string CanThrowText;
var localized string MaxAmmoCheckDesc;
var localized string MaxAmmoText;
var localized string WeaponComboDesc;
var localized string WeaponComboText;
JBAddonSpoils
static event string GetDescriptionText ( string PropName) )
 function  PostBeginPlay ( ) )
static function  ResetConfiguration ( ) )
defaultproperties
{
  Build = "%%%%-%%-%% %%:%%"
  SpoilsWeapon = "XWeapons.AssaultRifle"
  WeaponComboText   = "Avenger weapon"
  WeaponComboDesc   = "The weapon which is awarded to the avenger."
  MaxAmmoText       = "Max out ammo"
  MaxAmmoCheckDesc  = "Maximize the ammunition of the Avenger's weapon."
  CanThrowText      = "Allow weapon drop"
  CanThrowCheckDesc = "Allow the weapon to be thrown by the Avenger or dropped when he dies."
  ConfigMenuClassName = "JBAddonSpoils.JBGUIPanelConfigSpoils"
  FriendlyName        = "Arena Spoils"
  Description         = "Rewards the winner of an Arena Match with a weapon to use against those who imprisioned him!"
}
 | 
 
Creation time: Do 14.8.2014 09:58:09.993 - Created with 
UnCodeX