- Extends
- JBAddon
- Modifiers
- config cacheexempt
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- Jailbreak.JBAddon
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+-- JBAddonSpoils.JBAddonSpoils
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
const DEFAULT_CAN_THROW = False;
const DEFAULT_MAX_AMMO = False;
var localized string CanThrowCheckDesc;
var localized string CanThrowText;
var localized string MaxAmmoCheckDesc;
var localized string MaxAmmoText;
var localized string WeaponComboDesc;
var localized string WeaponComboText;
JBAddonSpoils
static event string GetDescriptionText ( string PropName) )
function PostBeginPlay ( ) )
static function ResetConfiguration ( ) )
defaultproperties
{
Build = "%%%%-%%-%% %%:%%"
SpoilsWeapon = "XWeapons.AssaultRifle"
WeaponComboText = "Avenger weapon"
WeaponComboDesc = "The weapon which is awarded to the avenger."
MaxAmmoText = "Max out ammo"
MaxAmmoCheckDesc = "Maximize the ammunition of the Avenger's weapon."
CanThrowText = "Allow weapon drop"
CanThrowCheckDesc = "Allow the weapon to be thrown by the Avenger or dropped when he dies."
ConfigMenuClassName = "JBAddonSpoils.JBGUIPanelConfigSpoils"
FriendlyName = "Arena Spoils"
Description = "Rewards the winner of an Arena Match with a weapon to use against those who imprisioned him!"
}
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Creation time: Do 14.8.2014 09:58:09.993 - Created with
UnCodeX