| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Gameplay.ScriptedAction
|
+-- Gameplay.ACTION_DisplayMessage
|
+-- JBToolbox2.JBAction_DisplayMessage
| Variables Summary | |
|---|---|
| Action | |
| bool | bSendToArenaCombatants |
| bool | bSendToFree |
| bool | bSendToJailed |
| byte | TeamIndex |
| Inherited Variables from Gameplay.ACTION_DisplayMessage |
|---|
| bBroadcast, Message, MessageType |
| Inherited Variables from Gameplay.ScriptedAction |
|---|
| ActionString, bValidForTrigger |
| Functions Summary | ||
|---|---|---|
![]() | string | GetActionString ())) |
![]() | bool | InitActionFor (ScriptedController SC)) |
![]() | MessageTo (Pawn P)) | |
| Inherited Functions from Gameplay.ACTION_DisplayMessage |
|---|
| GetActionString, InitActionFor |
| Inherited Functions from Gameplay.ScriptedAction |
|---|
| ActionCompleted, EndsSection, GetActionString, GetScript, InitActionFor, PostBeginPlay, ProceedToNextAction, ProceedToSectionEnd, Reset, StartsSection |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetActionString Source code
InitActionFor Source code
MessageTo Source code| Defaultproperties |
|---|
defaultproperties
{
ActionString="display JB message"
}
|
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