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JBToolbox2.JBIceSpirit

Extends
JBSpirit

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- JBToolbox2.JBSpirit
         |   
         +-- JBToolbox2.JBIceSpirit

Variables Summary
Inherited Variables from JBToolbox2.JBSpirit
AccelIncreaseStrength, AccelStrength, bExecuteOutsideJail, bNoTargetsLeft, CurrentTarget, DetectionRadius, ExecutionJail, FadeoutTime, MaxSpeed, MyFear, previousLocation, SpawnSound, TouchSound
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors

Functions Summary
function ExecutePlayer (Pawn Victim))
Inherited Functions from JBToolbox2.JBSpirit
ClientTrigger, ExecutePlayer, FellOutOfWorld, GetTarget, HitWall, PostBeginPlay, Tick, Timer, TornOff, Touch, Trigger
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials


Functions Detail

ExecutePlayer Source code

function ExecutePlayer ( Pawn Victim) )


Defaultproperties

defaultproperties
{
  SpawnSound=Sound'JBToolbox2.IceSpirit.IceSpiritSpawn'


  Begin Object class=SpriteEmitter Name=CloudTrail
    UseColorScale=True
    SpinParticles=True
    UseSizeScale=True
    UseRegularSizeScale=False
    UniformSize=True
    UseRandomSubdivision=True
    TriggerDisabled=False
    AddVelocityFromOwner=True
    ColorScale(1)=(RelativeTime=0.100000,color=(B=204,G=153,R=153,A=255))
    ColorScale(2)=(RelativeTime=0.500000,color=(B=51,G=51,R=51,A=51))
    ColorScale(3)=(RelativeTime=1.000000)
    MaxParticles=150
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Max=15.000000)
    StartSpinRange=(X=(Max=1.000000))
    SizeScale(1)=(RelativeTime=0.100000,RelativeSize=0.700000)
    SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
    StartSizeRange=(X=(Min=15.000000,Max=20.000000),Y=(Min=15.000000,Max=20.000000),Z=(Min=15.000000,Max=20.000000))
    Texture=Texture'EmitterTextures.MultiFrame.waterfall03'
    TextureUSubdivisions=2
    TextureVSubdivisions=2
    SecondsBeforeInactive=0.000000
    LifetimeRange=(Min=1.000000,Max=1.000000)
    StartVelocityRadialRange=(Min=-30.000000,Max=-20.000000)
    VelocityLossRange=(X=(Min=4.000000,Max=4.000000),Y=(Min=4.000000,Max=4.000000),Z=(Min=4.000000,Max=4.000000))
    GetVelocityDirectionFrom=PTVD_AddRadial
  End Object
  Emitters(1)=SpriteEmitter'JBToolbox2.JBIceSpirit.CloudTrail'


  Begin Object class=SpriteEmitter Name=ColdBurstCloud
    UseColorScale=True
    RespawnDeadParticles=False
    SpinParticles=True
    UseSizeScale=True
    UseRegularSizeScale=False
    UniformSize=True
    AutomaticInitialSpawning=False
    UseRandomSubdivision=True
    TriggerDisabled=False
    Acceleration=(Z=-5.000000)
    ColorScale(1)=(RelativeTime=0.100000,color=(B=204,G=153,R=153,A=255))
    ColorScale(2)=(RelativeTime=0.500000,color=(B=51,G=51,R=51,A=51))
    ColorScale(3)=(RelativeTime=1.000000)
    Opacity=0.300000
    MaxParticles=200
    StartLocationShape=PTLS_Sphere
    SphereRadiusRange=(Max=10.000000)
    StartSpinRange=(X=(Max=1.000000))
    SizeScale(1)=(RelativeTime=0.250000,RelativeSize=1.000000)
    SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000)
    StartSizeRange=(X=(Min=15.000000,Max=20.000000),Y=(Min=15.000000,Max=20.000000),Z=(Min=15.000000,Max=20.000000))
    Texture=Texture'EmitterTextures.MultiFrame.waterfall03'
    TextureUSubdivisions=2
    TextureVSubdivisions=2
    SecondsBeforeInactive=0.000000
    LifetimeRange=(Min=1.000000,Max=2.000000)
    SpawnOnTriggerRange=(Min=100.000000,Max=100.000000)
    SpawnOnTriggerPPS=3000.000000
    StartVelocityRadialRange=(Min=-80.000000,Max=-60.000000)
    VelocityLossRange=(X=(Min=2.000000,Max=2.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=2.000000,Max=2.000000))
    GetVelocityDirectionFrom=PTVD_AddRadial
  End Object
  Emitters(2)=SpriteEmitter'JBToolbox2.JBIceSpirit.ColdBurstCloud'


  AmbientSound=Sound'JBToolbox2.IceSpirit.IceSpiritAmbient'
  SoundVolume=255
  SoundRadius=500.000000
  TransientSoundVolume=2.000000
  TransientSoundRadius=500.000000
}

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Creation time: Do 14.8.2014 09:58:11.134 - Created with UnCodeX