defaultproperties
{
SpawnSound=Sound'WeaponSounds.BaseImpactAndExplosions.BLightningGunExplosion'
TouchSound=Sound'WeaponSounds.BaseImpactAndExplosions.BLightningGunImpact'
Begin Object Class=BeamEmitter Name=ThunderTrail
BeamDistanceRange=(Min=30.000000,Max=40.000000)
DetermineEndPointBy=PTEP_Distance
RotatingSheets=3
LowFrequencyNoiseRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-5.000000,Max=5.000000))
HighFrequencyNoiseRange=(X=(Min=-3.000000,Max=3.000000),Y=(Min=-3.000000,Max=3.000000),Z=(Min=-3.000000,Max=3.000000))
NoiseDeterminesEndPoint=True
UseColorScale=True
TriggerDisabled=False
ColorScale(0)=(color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=0.100000,color=(B=255,G=255,R=255,A=255))
ColorScale(2)=(RelativeTime=0.200000,color=(B=32,G=32,R=32,A=128))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=400
StartSizeRange=(X=(Min=4.000000,Max=5.000000),Y=(Min=3.000000,Max=5.000000),Z=(Min=3.000000,Max=5.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'EpicParticles.Beams.HotBolt04aw'
LifetimeRange=(Min=0.400000,Max=0.500000)
StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-100.000000,Max=100.000000),Z=(Min=-100.000000,Max=100.000000))
End Object
Emitters(1)=BeamEmitter'ThunderTrail'
Begin Object class=SpriteEmitter Name=SparkBurst
UseDirectionAs=PTDU_Up
UseColorScale=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
TriggerDisabled=False
Acceleration=(Z=-600.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.100000))
ColorScale(0)=(color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=1.000000)
MaxParticles=2000
Name="SpriteEmitter56"
StartLocationRange=(X=(Min=-10.000000,Max=10.000000))
UseRotationFrom=PTRS_Actor
SizeScale(2)=(RelativeTime=0.070000,RelativeSize=2.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=2.000000,Max=4.000000),Y=(Min=2.000000,Max=2.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.003000)
ScaleSizeByVelocityMax=1000.000000
InitialParticlesPerSecond=10000.000000
Texture=Texture'AW-2004Particles.Energy.SparkHead'
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=-500.000000,Max=500.000000))
MaxAbsVelocity=(X=1000.000000,Y=1000.000000,Z=1000.000000)
VelocityLossRange=(X=(Min=1.000000,Max=2.000000),Y=(Min=1.000000,Max=2.000000),Z=(Min=1.000000,Max=2.000000))
End Object
Emitters(2)=SpriteEmitter'SparkBurst'
AmbientSound=Sound'GeneralAmbience.electricalfx12'
SoundVolume=255
SoundRadius=500.000000
TransientSoundVolume=2.000000
TransientSoundRadius=500.000000
} |