Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.SVehicleFactory | +-- JBVehicles.JBVehicleFactory | +-- JBVehiclesECE.JBPaladinFactory
Variables Summary |
---|
Inherited Variables from Engine.SVehicleFactory |
---|
MaxVehicleCount, MyMarker, VehicleClass, VehicleCount |
Functions Summary |
---|
Inherited Functions from JBVehicles.JBVehicleFactory |
---|
PostBeginPlay, Reset, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, VehicleDestroyed |
Inherited Functions from Engine.SVehicleFactory |
---|
PreBeginPlay, Trigger, VehicleDestroyed, VehiclePossessed, VehicleUnPossessed |
Defaultproperties |
---|
defaultproperties { Mesh=Mesh'ONSBPAnimations.ShockTankMesh' VehicleClass=class'OnslaughtBP.ONSShockTank' RedBuildEffectClass=class'ONSTankBuildEffectRed' BlueBuildEffectClass=class'ONSTankBuildEffectBlue' CollisionHeight=40.0 CollisionRadius=260.0 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |