| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.SVehicleFactory
|
+-- JBVehicles.JBVehicleFactory
|
+-- JBVehiclesECE.JBSPMAFactory
| Variables Summary |
|---|
| Inherited Variables from Engine.SVehicleFactory |
|---|
| MaxVehicleCount, MyMarker, VehicleClass, VehicleCount |
| Functions Summary |
|---|
| Inherited Functions from JBVehicles.JBVehicleFactory |
|---|
| PostBeginPlay, Reset, SpawnBuildEffect, SpawnVehicle, Timer, Trigger, UpdatePrecacheMaterials, VehicleDestroyed |
| Inherited Functions from Engine.SVehicleFactory |
|---|
| PreBeginPlay, Trigger, VehicleDestroyed, VehiclePossessed, VehicleUnPossessed |
| Defaultproperties |
|---|
defaultproperties
{
Mesh=Mesh'ONSBPAnimations.ArtilleryMesh'
VehicleClass=class'OnslaughtBP.ONSArtillery'
RedBuildEffectClass=class'ONSPRVBuildEffectRed'
BlueBuildEffectClass=class'ONSPRVBuildEffectBlue'
CollisionRadius=260.0
CollisionHeight=50.0
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||