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LibHTTP4.HttpLink

Extends
TcpLink

HttpLink
The actual internet link of the HttpSock object. Because connection timeouts can't be handled properly from within the TCPLink this object is used internally
Dcoumentation and Information: http://wiki.beyondunreal.com/wiki/LibHTTP

Authors: Michiel 'El Muerte' Hendriks <elmuerte@drunksnipers.com>

Copyright 2004 Michiel "El Muerte" Hendriks
Released under the Lesser Open Unreal Mod License
http://wiki.beyondunreal.com/wiki/LesserOpenUnrealModLicense

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.InternetInfo
         |   
         +-- IpDrv.InternetLink
            |   
            +-- IpDrv.TcpLink
               |   
               +-- LibHTTP4.HttpLink

Variables Summary
HttpSockHttpSock
Inherited Variables from IpDrv.TcpLink
AcceptClass, LinkState, RecvBuf, RemoteAddr, SendFIFO
Inherited Variables from IpDrv.InternetLink
DataPending, InLineMode, LinkMode, OutLineMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket

Enumerations Summary
Inherited Enumerations from IpDrv.TcpLink
ELinkState
Inherited Enumerations from IpDrv.InternetLink
ELineMode, ELinkMode, EReceiveMode

Structures Summary
Inherited Structures from IpDrv.InternetLink
IpAddr

Functions Summary
event Closed ()))
function FastTransfer ()))
event Opened ()))
event ReceivedText (string Line ))
event Resolved (IpAddr Addr ))
event ResolveFailed ()))
function setSocket (HttpSock Sock))
function Shutdown ()))
event Tick (float delta))
Inherited Functions from IpDrv.TcpLink
Accepted, BindPort, Close, Closed, IsConnected, Listen, Open, Opened, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText
Inherited Functions from IpDrv.InternetLink
GameSpyGameName, GameSpyValidate, GetLastError, GetLocalIP, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, StringToIpAddr


Variables Detail

HttpSock Source code

var protected HttpSock HttpSock;
the owning HttpSock


Functions Detail

Closed Source code

event Closed ( ) )
@ignore

FastTransfer Source code

protected function FastTransfer ( ) )
will be called when ReceiveMode is RMODE_Manual (e.g. TM_Fast)

Opened Source code

event Opened ( ) )
@ignore

ReceivedText Source code

event ReceivedText ( string Line ) )
@ignore

Resolved Source code

event Resolved ( IpAddr Addr ) )
@ignore

ResolveFailed Source code

event ResolveFailed ( ) )
@ignore

setSocket Source code

function setSocket ( HttpSock Sock) )
set the socket component

Shutdown Source code

function Shutdown ( ) )
call this to destroy the socket

Tick Source code

event Tick ( float delta) )



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Creation time: Do 14.8.2014 09:58:08.628 - Created with UnCodeX