| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.VehicleDamageType
|
+-- Onslaught.DamTypeRoadkill
|
+-- Onslaught.DamTypeHoverBikeHeadshot
| Variables Summary |
|---|
| Inherited Variables from Onslaught.DamTypeRoadkill |
|---|
| MessageSwitchBase, NumMessages |
| Inherited Variables from UnrealGame.VehicleDamageType |
|---|
| VehicleClass |
| Functions Summary |
|---|
| Inherited Functions from Onslaught.DamTypeRoadkill |
|---|
| DeathMessage, ScoreKill |
| Defaultproperties |
|---|
defaultproperties
{
DeathString="%k clipped off %o's head"
bLocationalHit=true
bNeverSevers=false
bAlwaysSevers=true
bSpecial=true
VehicleClass=class'ONSHoverBike'
}
|
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