Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- Onslaught.DamTypePRVCombo
Variables Summary |
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Inherited Variables from UnrealGame.VehicleDamageType |
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VehicleClass |
Functions Summary |
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Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString="%o couldn't escape the awesome power of %k's skymine combo." MaleSuicide="%o was a little hasty detonating his skymines." FemaleSuicide="%o was a little hasty detonation her skymines." VehicleMomentumScaling=0.5 VehicleDamageScaling=0.75 bDelayedDamage=true VehicleClass=class'ONSPRVSideGunPawn' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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