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Onslaught.ONSAttackCraftPlasmaProjectileRed

Extends
ONSPlasmaProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Onslaught.ONSPlasmaProjectile
         |   
         +-- Onslaught.ONSAttackCraftPlasmaProjectileRed

Variables Summary
Inherited Variables from Onslaught.ONSPlasmaProjectile
AccelerationMagnitude, HitEffectClass, Plasma, PlasmaEffectClass
Inherited Variables from Engine.Projectile
bNoFX, bReadyToSplash, bScriptPostRender, bSpecialCalcView, bSwitchToZeroCollision, Damage, DamageRadius, ExplosionDecal, ExploWallOut, HurtWall, ImpactSound, InstigatorController, LastTouched, MaxEffectDistance, MaxSpeed, MomentumTransfer, MyDamageType, SpawnSound, Speed, TossZ, ZeroCollider

Functions Summary
Inherited Functions from Onslaught.ONSPlasmaProjectile
Destroyed, Explode, GetRange, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch
Inherited Functions from Engine.Projectile
BlowUp, CanSplash, CheckMaxEffectDistance, ClientSideTouch, DelayedHurtRadius, EncroachingOn, Explode, GetRange, HitWall, HurtRadius, IsStationary, PostBeginPlay, PostRender2D, ProcessTouch, RandSpin, Reset, SpecialCalcView, Touch


Defaultproperties

defaultproperties
{
    MyDamageType=class'DamTypeAttackCraftPlasma'
    PlasmaEffectClass=class'Onslaught.ONSRedPlasmaFireEffect'
    HitEffectClass=class'Onslaught.ONSPlasmaHitRed'
    Damage=25
    DamageRadius=200.0
    Speed=1500
    MaxSpeed=12500
    AccelerationMagnitude=24000
}

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Creation time: Do 14.8.2014 09:58:16.444 - Created with UnCodeX