defaultproperties
{
bNoDelete=false
bBlockActors=False
RemoteRole=ROLE_None
Physics=PHYS_None
HorizontalVelocityRange=500
AdditionalVelocityScale=0.25
MaxAdditionalVelocity=200
SparkRadiusScale=0.05
SparkRate=(Points=((InVal=0,OutVal=0),(InVal=350,OutVal=0),(InVal=1200,OutVal=600),(InVal=100000,OutVal=600)))
ScrapeSound=sound'ONSVehicleSounds-S.CollisionSounds.MetalScrape03'
SoundVolume=80
SoundRadius=64
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseDirectionAs=PTDU_Up
UseCollision=False
UseColorScale=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeYByVelocity=True
AutomaticInitialSpawning=False
AddVelocityFromOwner=False
Acceleration=(Z=-600.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.100000,Max=0.100000))
StartLocationRange=(X=(Min=-10.00000,Max=10.00000),Y=(Min=0.00000,Max=0.00000),Z=(Min=0.00000,Max=0.00000))
ColorScale(0)=(Color=(B=174,G=255,R=255))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=49,G=214,R=242))
ColorScale(2)=(RelativeTime=1.000000,Color=(G=40,R=102))
MaxParticles=1000
UseRotationFrom=PTRS_Actor
SizeScale(1)=(RelativeTime=0.050000)
SizeScale(2)=(RelativeTime=0.100000,RelativeSize=2.000000)
SizeScale(3)=(RelativeTime=1.00000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=2.000000,Max=4.000000),Y=(Min=2.000000,Max=2.000000),Z=(Min=100.000000,Max=100.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.003000,Z=1.000)
ScaleSizeByVelocityMax=1000
VelocityLossRange=(X=(Min=1.0000000,Max=2.000000),Y=(Min=1.0000000,Max=2.000000),Z=(Min=1.0000000,Max=2.000000))
MaxAbsVelocity=(X=1000,Y=1000,Z=1000);
Texture=Texture'AW-2004Particles.Energy.SparkHead'
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRange=(X=(Min=350.000000,Max=500.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
RespawnDeadParticles=False
ParticlesPerSecond=0.0
InitialParticlesPerSecond=0.0
Name="SpriteEmitter0"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
}
|