defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter22
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
UseColorScale=True
ColorScale(1)=(RelativeTime=0.250000,Color=(B=64,G=64,R=255))
ColorScale(2)=(RelativeTime=0.500000,Color=(B=64,G=64,R=255))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=2
RespawnDeadParticles=False
StartLocationOffset=(X=-2.000000)
UseRotationFrom=PTRS_Actor
SpinParticles=True
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=60.000000,Max=120.000000))
UniformSize=True
InitialParticlesPerSecond=500.000000
AutomaticInitialSpawning=False
Texture=Texture'AW-2004Particles.Weapons.SmokePanels1'
TextureUSubdivisions=4
TextureVSubdivisions=4
UseRandomSubdivision=True
LifetimeRange=(Min=0.200000,Max=0.200000)
Name="SpriteEmitter22"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter22'
Begin Object Class=SpriteEmitter Name=SpriteEmitter23
UseDirectionAs=PTDU_Normal
ProjectionNormal=(X=1.000000,Z=0.000000)
UseColorScale=True
ColorScale(0)=(Color=(B=64,G=64,R=255))
ColorScale(1)=(RelativeTime=0.800000,Color=(B=64,G=64,R=255))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.800000
MaxParticles=1
RespawnDeadParticles=False
StartLocationOffset=(X=-2.000000)
UseRotationFrom=PTRS_Actor
SpinParticles=True
StartSpinRange=(X=(Max=1.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=250.000000))
UniformSize=True
InitialParticlesPerSecond=500.000000
AutomaticInitialSpawning=False
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar'
LifetimeRange=(Min=0.200000,Max=0.200000)
Name="SpriteEmitter23"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter23'
Begin Object Class=SpriteEmitter Name=SpriteEmitter32
Acceleration=(Z=-250.000000)
UseColorScale=True
ColorScale(1)=(RelativeTime=0.200000,Color=(B=20,G=96,R=220))
ColorScale(2)=(RelativeTime=0.800000,Color=(R=255))
ColorScale(3)=(RelativeTime=1.000000)
ColorScaleRepeats=6.000000
MaxParticles=20
DetailMode=DM_High
RespawnDeadParticles=False
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(Y=(Max=65536.000000),Z=(Min=8.000000,Max=64.000000))
UseRotationFrom=PTRS_Actor
SpinParticles=True
RotationOffset=(Yaw=16384)
SpinsPerSecondRange=(X=(Max=0.050000))
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=5.000000,Max=15.000000))
UniformSize=True
InitialParticlesPerSecond=5000.000000
AutomaticInitialSpawning=False
Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2'
LifetimeRange=(Min=0.250000,Max=0.750000)
StartVelocityRange=(Y=(Min=20.000000,Max=150.000000))
StartVelocityRadialRange=(Min=-30.000000,Max=-150.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
Name="SpriteEmitter32"
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter32'
Begin Object Class=SpriteEmitter Name=SpriteEmitter53
UseDirectionAs=PTDU_Scale
UseColorScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.700000,Color=(B=32,G=32,R=255))
ColorScale(2)=(RelativeTime=1.000000)
MaxParticles=1
RespawnDeadParticles=False
StartLocationOffset=(X=-4.000000)
UseRotationFrom=PTRS_Actor
SpinParticles=True
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=50.000000,Max=50.000000))
UniformSize=True
InitialParticlesPerSecond=5000.000000
AutomaticInitialSpawning=False
Texture=Texture'EpicParticles.Flares.FlashFlare1'
LifetimeRange=(Min=0.300000,Max=0.300000)
Name="SpriteEmitter53"
End Object
Emitters(3)=SpriteEmitter'SpriteEmitter53'
AutoDestroy=True
bNoDelete=false
}
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