defaultproperties
{
Begin Object Class=MeshEmitter Name=MeshEmitter0
StaticMesh=StaticMesh'VMmeshEmitted.EJECTA.EjectedBRASSsm'
Acceleration=(Z=-500.000000)
UseCollision=True
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
CoordinateSystem=PTCS_Independent
MaxParticles=30
RespawnDeadParticles=False
StartLocationOffset=(X=-80.000000,Y=-6,Z=10)
SpawnOnlyInDirectionOfNormal=True
MeshNormal=(Z=0.000000)
UseRotationFrom=PTRS_Actor
SpinParticles=True
SpinsPerSecondRange=(X=(Min=0.100000,Max=1.000000),Y=(Min=0.100000,Max=1.000000),Z=(Min=0.100000,Max=1.000000))
StartSizeRange=(X=(Min=0.050000,Max=0.050000),Y=(Min=0.050000,Max=0.050000),Z=(Min=0.050000,Max=0.050000))
ParticlesPerSecond=0.0
InitialParticlesPerSecond=0.0
AutomaticInitialSpawning=False
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-250.000000,Max=-250.000000),Z=(Min=50.000000,Max=150.000000))
StartVelocityRadialRange=(Min=-250.000000,Max=250.000000)
Name="MeshEmitter0"
End Object
Emitters(0)=MeshEmitter'MeshEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
CoordinateSystem=PTCS_Relative
MaxParticles=6
RespawnDeadParticles=False
StartLocationOffset=(Z=10.000000)
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Normal
SpinParticles=True
SpinsPerSecondRange=(X=(Min=7.000000,Max=11.000000))
UseSizeScale=True
UseRegularSizeScale=False
SizeScale(0)=(RelativeTime=0.250000,RelativeSize=0.750000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.100000)
StartSizeRange=(X=(Min=20.000000,Max=20.000000))
UniformSize=True
ParticlesPerSecond=0.0
InitialParticlesPerSecond=0.0
AutomaticInitialSpawning=False
Texture=Texture'VMparticleTextures.TankFiringP.CloudParticleOrangeBMPtex'
TextureUSubdivisions=4
TextureVSubdivisions=4
BlendBetweenSubdivisions=True
UseRandomSubdivision=True
LifetimeRange=(Min=0.050000,Max=0.050000)
StartVelocityRange=(X=(Min=0.000000,Max=0.000000))
WarmupTicksPerSecond=50.000000
RelativeWarmupTime=2.000000
Name="SpriteEmitter0"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter0'
DrawScale3D=(X=0.250000,Y=0.250000,Z=0.250000)
bUnlit=False
bNoDelete=False
bHardAttach=True
RemoteRole=ROLE_None
Physics=PHYS_None
bBlockActors=False
CullDistance=4000.0
}
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