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Onslaught.ONSTreadCraft

Extends
ONSVehicle
Modifiers
abstract native nativereplication

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- Engine.Vehicle
         |   
         +-- Engine.SVehicle
            |   
            +-- Onslaught.ONSVehicle
               |   
               +-- Onslaught.ONSTreadCraft

Direct Known Subclasses:

ONSHoverTank

Variables Summary
floatBikeMPH
boolbNewTreadState
KRigidBodyStateChassisState
materialMPHMeterMaterial
TreadCraftStateOldTreadState
floatOutputThrust
floatOutputTurn
array<vector>ThrusterOffsets
TreadCraftStateTreadState
ONSTreadCraft
floatBankDampFactor
floatBankTorqueFactor
floatForwardDampFactor
floatHoverCheckDist
floatHoverPenScale
floatHoverSoftness
floatInvertSteeringThrottleThreshold
floatLateralDampFactor
floatMaxSteerTorque
floatMaxThrust
floatMPHMeterPosX
floatMPHMeterPosY
floatMPHMeterScale
floatMPHMeterSizeY
floatParkingDampFactor
floatPitchDampFactor
floatPitchTorqueFactor
floatSteerDampFactor
floatTurnDampFactor
floatUprightDamping
floatUprightStiffness
Inherited Variables from Onslaught.ONSVehicle
ActiveWeapon, AltFireImpulse, AltFocalPoint, bAltFocalPoint, bCannotBeBased, bCustomAiming, bDestroyAppearance, bDisintegrateVehicle, bDriverCannotLeaveVehicle, bEjectPassengersWhenFlipped, bEnableProximityViewShake, bHadFire, bHasAltFire, bHasAltFireImpulse, bHasBeenAwake, bHasFireImpulse, bIsAwake, BlueSkin, bNeverReset, bOnlyViewShakeIfDriven, bSoundsPrecached, CrosshairColor, CrosshairTexture, CrosshairX, CrosshairY, CustomAim, DamagedEffect, DamagedEffectAccruedDamage, DamagedEffectAccScale, DamagedEffectClass, DamagedEffectFireDamagePerSec, DamagedEffectHealthFireFactor, DamagedEffectHealthSmokeFactor, DamagedEffectOffset, DamagedEffectScale, DebugInfo, DestroyedRoadKillDamageType, DestroyedVehicleMesh, DestructionAngularMomentum, DestructionEffectClass, DestructionLinearMomentum, DisintegrationEffectClass, DisintegrationHealth, DriverWeapons, ExplosionCount, ExplosionDamage, ExplosionDamageType, ExplosionMomentum, ExplosionRadius, ExplosionSoundRadius, ExplosionSounds, ExplosionSoundVolume, FireImpulse, HeadlightCorona, HeadlightCoronaMaterial, HeadlightCoronaMaxSize, HeadlightCoronaOffset, HeadlightProjector, HeadlightProjectorMaterial, HeadlightProjectorOffset, HeadlightProjectorRotation, HeadlightProjectorScale, IdleSound, ImpactDamageMult, ImpactDamageSounds, ImpactDamageThreshold, ImpactDamageTicks, ImpactInfo, ImpactTicksLeft, LastCheckUpsideDownTime, LastImpactExplosionTime, LastRunOverWarningTime, LastVelocitySize, LockedOnSound, MinRunOverWarningAim, OldExplosionCount, OldYaw, PassengerWeapons, RedSkin, Reservation, ResetTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, ShutDownForce, ShutDownSound, SparkAdvanceFactor, SparkEffect, SparkEffectClass, StartUpForce, StartUpSound, TimeBetweenImpactExplosions, UpsideDownDamage, ViewShakeLastCheck, ViewShakeOffsetFreq, ViewShakeOffsetMag, ViewShakeRadius, ViewShakeRotFreq, ViewShakeRotMag, WeaponPawns, Weapons
Inherited Variables from Engine.SVehicle
bVehicleOnGround, DestroyEffectClass, FlipAxis, FlipScale, FlipTime, FlipTimeLeft, FlipTorque, VehicleMass, Wheels

Structures Summary
TreadCraftState
ChassisPosition, ChassisQuaternion, ChassisLinVel, ChassisAngVel, ServerThrust, ServerTurn, ServerViewPitch, ServerViewYaw
Inherited Structures from Onslaught.ONSVehicle
DriverWeaponStruct, ImpactInfoStruct, PassengerWeaponStruct

Functions Summary
event Destroyed ()))
eventbool KUpdateState (out KRigidBodyState newState))
function PostNetBeginPlay ()))
event SVehicleUpdateParams ()))
Inherited Functions from Onslaught.ONSVehicle
AltFire, ApplyFireImpulse, CallDestroy, CanAttack, ChangedReservation, ChargeBar, CheckReset, ChooseFireAt, ClientKDriverEnter, ClientKDriverLeave, ClientRegisterVehicleWeapon, ClientVehicleCeaseFire, ClientVehicleExplosion, Deploy, DestroyAppearance, Destroyed, Died, DisplayDebug, DrawHUD, DriverDied, DriverLeft, DriverRadiusDamage, FastVehicle, FindEntryVehicle, Fire, FireOnRelease, GetBotPassenger, GetInstigator, GetTurrets, HasOccupiedTurret, HasUDamage, HasWeapon, HealDamage, ImpactDamageModifier, IsDeployed, IsFiring, IsVehicleEmpty, KDriverEnter, KDriverLeave, KImpact, LimitPitch, MayUndeploy, ModifyThreat, NeedToTurn, NewReservationCostMultiplier, NotifyEnemyLockedOn, NotifyEnemyLostLock, NumPassengers, OpenPositionFor, PlayHit, PostNetBeginPlay, PrecacheAnnouncer, RefireRate, ReservationCostMultiplier, ServerChangeDriverPosition, ServerPlayHorn, ServerVerifyVehicleWeapon, SetActiveWeapon, SetReservation, SetTeamNum, SpokenFor, StaticPrecache, SVehicleUpdateParams, SwitchWeapon, TakeDamage, TakeImpactDamage, TeamChanged, TooCloseToAttack, TryToDrive, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, VehicleCeaseFire, VehicleExplosion, VehicleLocked
Inherited Functions from Engine.SVehicle
Destroyed, Flip, GraphData, JumpOffPawn, KApplyForce, PostNetBeginPlay, SVehicleUpdateParams, Tick, UpdateVehicle, VehicleStateReceived


Variables Detail

BikeMPH Source code

var float BikeMPH;

bNewTreadState Source code

var bool bNewTreadState;

ChassisState Source code

var KRigidBodyState ChassisState;

MPHMeterMaterial Source code

var material MPHMeterMaterial;

OldTreadState Source code

var TreadCraftState OldTreadState;

OutputThrust Source code

var float OutputThrust;

OutputTurn Source code

var float OutputTurn;

ThrusterOffsets Source code

var array<vector> ThrusterOffsets;

TreadState Source code

var TreadCraftState TreadState;

ONSTreadCraft

BankDampFactor Source code

var(ONSTreadCraft) float BankDampFactor;

BankTorqueFactor Source code

var(ONSTreadCraft) float BankTorqueFactor;

ForwardDampFactor Source code

var(ONSTreadCraft) float ForwardDampFactor;

HoverCheckDist Source code

var(ONSTreadCraft) float HoverCheckDist;

HoverPenScale Source code

var(ONSTreadCraft) float HoverPenScale;

HoverSoftness Source code

var(ONSTreadCraft) float HoverSoftness;

InvertSteeringThrottleThreshold Source code

var(ONSTreadCraft) float InvertSteeringThrottleThreshold;

LateralDampFactor Source code

var(ONSTreadCraft) float LateralDampFactor;

MaxSteerTorque Source code

var(ONSTreadCraft) float MaxSteerTorque;

MaxThrust Source code

var(ONSTreadCraft) float MaxThrust;

MPHMeterPosX Source code

var(ONSTreadCraft) float MPHMeterPosX;

MPHMeterPosY Source code

var(ONSTreadCraft) float MPHMeterPosY;

MPHMeterScale Source code

var(ONSTreadCraft) float MPHMeterScale;

MPHMeterSizeY Source code

var(ONSTreadCraft) float MPHMeterSizeY;

ParkingDampFactor Source code

var(ONSTreadCraft) float ParkingDampFactor;

PitchDampFactor Source code

var(ONSTreadCraft) float PitchDampFactor;

PitchTorqueFactor Source code

var(ONSTreadCraft) float PitchTorqueFactor;

SteerDampFactor Source code

var(ONSTreadCraft) float SteerDampFactor;

TurnDampFactor Source code

var(ONSTreadCraft) float TurnDampFactor;

UprightDamping Source code

var(ONSTreadCraft) float UprightDamping;

UprightStiffness Source code

var(ONSTreadCraft) float UprightStiffness;


Structures Detail

TreadCraftState Source code

struct TreadCraftState
{
var vector ChassisAngVel;
var vector ChassisLinVel;
var vector ChassisPosition;
var Quat ChassisQuaternion;
var byte ServerThrust;
var byte ServerTurn;
var int ServerViewPitch;
var int ServerViewYaw;
};



Functions Detail

Destroyed Source code

simulated event Destroyed ( ) )

KUpdateState Source code

simulated event bool KUpdateState ( out KRigidBodyState newState) )

PostNetBeginPlay Source code

simulated function PostNetBeginPlay ( ) )

SVehicleUpdateParams Source code

simulated event SVehicleUpdateParams ( ) )


Defaultproperties

defaultproperties
{
	bSpecialHUD=true


	MPHMeterMaterial=Material'InterfaceContent.BorderBoxD'
	MPHMeterPosX=0.01
	MPHMeterPosY=0.9
	MPHMeterScale=70.0
	MPHMeterSizeY=0.05
}

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Creation time: Do 14.8.2014 09:58:18.697 - Created with UnCodeX