defaultproperties
{
bNoDelete=False
AutoDestroy=True
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=20.000000)
ColorScale(0)=(Color=(A=8))
ColorScale(1)=(RelativeTime=0.200000,Color=(A=96))
ColorScale(2)=(RelativeTime=0.500000,Color=(A=96))
ColorScale(3)=(RelativeTime=1.000000)
DetailMode=DM_High
AddLocationFromOtherEmitter=1
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=AW-2004Particles.Fire.MuchSmoke1
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=2.000000,Max=2.000000)
Name="SpriteEmitter14"
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter14'
Begin Object Class=SpriteEmitter Name=SpriteEmitter7
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=50.000000,Max=100.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.500000)
InitialParticlesPerSecond=50.000000
Texture=ExplosionTex.Framed.exp2_frames
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
StartVelocityRadialRange=(Min=-50.000000,Max=-50.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
Name="SpriteEmitter7"
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter7'
Begin Object Class=SpriteEmitter Name=SpriteEmitter13
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
DetailMode=DM_High
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=16384.000000,Max=16384.000000),Z=(Min=100.000000,Max=150.000000))
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Max=150.000000))
InitialParticlesPerSecond=500.000000
Texture=ExplosionTex.Framed.exp1_frames
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.400000,Max=0.600000)
StartVelocityRadialRange=(Min=-50.000000,Max=-80.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
Name="SpriteEmitter13"
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter13'
Begin Object Class=MeshEmitter Name=MeshEmitter6
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
UseMeshBlendMode=False
UseParticleColor=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=120.000000,Y=96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=200.000000,Max=200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=100.000000,Max=100.000000))
Name="MeshEmitter6"
End Object
Emitters(3)=MeshEmitter'MeshEmitter6'
Begin Object Class=MeshEmitter Name=MeshEmitter7
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
UseMeshBlendMode=False
UseParticleColor=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=120.000000,Y=-96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=150.000000,Max=200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
Name="MeshEmitter7"
End Object
Emitters(4)=MeshEmitter'MeshEmitter7'
Begin Object Class=MeshEmitter Name=MeshEmitter8
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-140.000000,Y=96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=50.000000,Max=100.000000))
Name="MeshEmitter8"
End Object
Emitters(5)=MeshEmitter'MeshEmitter8'
Begin Object Class=MeshEmitter Name=MeshEmitter9
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellTire
UseMeshBlendMode=False
UseParticleColor=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
DampRotation=True
AutomaticInitialSpawning=False
Acceleration=(Z=-300.000000)
ExtentMultiplier=(X=0.500000,Y=0.500000,Z=0.500000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-140.000000,Y=-96.000000,Z=-32.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Max=0.300000),Y=(Max=0.300000),Z=(Max=0.300000))
StartSpinRange=(X=(Max=1.000000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=-200.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=100.000000,Max=100.000000))
Name="MeshEmitter9"
End Object
Emitters(6)=MeshEmitter'MeshEmitter9'
Begin Object Class=SpriteEmitter Name=SpriteEmitter38
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
DetailMode=DM_High
AddLocationFromOtherEmitter=8
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=50.000000,Max=80.000000))
InitialParticlesPerSecond=13.000000
Texture=ExplosionTex.Framed.exp1_frames
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
Name="SpriteEmitter38"
End Object
Emitters(7)=SpriteEmitter'SpriteEmitter38'
Begin Object Class=MeshEmitter Name=MeshEmitter20
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellDoor
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=80.000000,Z=30.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=500.000000,Max=800.000000),Z=(Min=50.000000,Max=100.000000))
Name="MeshEmitter20"
End Object
Emitters(8)=MeshEmitter'MeshEmitter20'
Begin Object Class=SpriteEmitter Name=SpriteEmitter49
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
MaxParticles=5
DetailMode=DM_High
AddLocationFromOtherEmitter=10
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Max=16.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=0.200000)
SizeScale(1)=(RelativeTime=0.200000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
StartSizeRange=(X=(Min=50.000000,Max=80.000000))
InitialParticlesPerSecond=13.000000
Texture=ExplosionTex.Framed.exp1_frames
TextureUSubdivisions=2
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
Name="SpriteEmitter49"
End Object
Emitters(9)=SpriteEmitter'SpriteEmitter49'
Begin Object Class=MeshEmitter Name=MeshEmitter31
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellDoor
UseCollision=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
DampingFactorRange=(X=(Min=0.400000,Max=0.400000),Y=(Min=0.400000,Max=0.400000),Z=(Min=0.300000,Max=0.300000))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(Y=-80.000000,Z=30.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
StartSizeRange=(Y=(Min=-1.000000,Max=-1.000000))
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=1.000000,Max=1.000000)
StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-500.000000,Max=-800.000000),Z=(Min=50.000000,Max=100.000000))
Name="MeshEmitter31"
End Object
Emitters(10)=MeshEmitter'MeshEmitter31'
Begin Object Class=MeshEmitter Name=MeshEmitter33
StaticMesh=ONSDeadVehicles-SM.HELLbenderExploded.HellGun
UseMeshBlendMode=False
UseParticleColor=True
UseCollision=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-900.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=1
DetailMode=DM_High
StartLocationOffset=(X=-180.000000,Z=80.000000)
UseRotationFrom=PTRS_Actor
SpinsPerSecondRange=(X=(Min=1.000000,Max=2.000000),Y=(Max=2.000000),Z=(Min=0.200000,Max=1.000000))
StartSpinRange=(X=(Min=0.500000,Max=0.500000))
InitialParticlesPerSecond=500.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-500.000000,Max=-500.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=700.000000,Max=800.000000))
Name="MeshEmitter33"
End Object
Emitters(11)=MeshEmitter'MeshEmitter33'
Begin Object Class=MeshEmitter Name=MeshEmitter5
StaticMesh=AW-2004Particles.Debris.Veh_Debris2
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-400.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
InitialDelayRange=(Min=0.000000,Max=0.000000)
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
Name="MeshEmitter10"
End Object
Emitters(12)=MeshEmitter'MeshEmitter5'
Begin Object Class=MeshEmitter Name=MeshEmitter50
StaticMesh=AW-2004Particles.Debris.Veh_Debris1
RenderTwoSided=True
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
AutomaticInitialSpawning=False
Acceleration=(Z=-800.000000)
ColorScale(0)=(Color=(B=192,G=192,R=192,A=255))
ColorScale(1)=(RelativeTime=0.850000,Color=(B=128,G=128,R=128,A=255))
ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
MaxParticles=15
DetailMode=DM_SuperHigh
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=8.000000,Max=8.000000)
SpinsPerSecondRange=(X=(Max=0.200000),Y=(Max=0.200000),Z=(Max=0.200000))
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
StartSizeRange=(X=(Min=0.500000),Y=(Min=0.500000),Z=(Min=0.500000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
LifetimeRange=(Min=1.500000,Max=2.000000)
InitialDelayRange=(Min=0.000000,Max=0.000000)
StartVelocityRange=(Z=(Min=100.000000,Max=300.000000))
StartVelocityRadialRange=(Min=300.000000,Max=800.000000)
VelocityLossRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
GetVelocityDirectionFrom=PTVD_AddRadial
Name="MeshEmitter50"
End Object
Emitters(13)=MeshEmitter'MeshEmitter50'
} |