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Onslaught.ONSVehicleKillMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Onslaught.ONSVehicleKillMessage

Variables Summary
nameKillSound[8]
stringKillString[8]
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

KillSound[8] Source code

var name KillSound[8];

KillString[8] Source code

var localized string KillString[8];


Functions Detail

ClientReceive Source code

static simulated function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
	KillString(0)="Road Kill!"
	KillString(1)="Hit and Run!"
	KillString(2)="Road Rage!"
	KillString(3)="Vehicular Manslaughter!"
	KillString(4)="Pancake!"
	KillString(5)="Eagle Eye!"
	KillString(6)="Top Gun!"
	KillString(7)="Fender Bender!"


	KillSound(0)=Road_Kill
	KillSound(1)=Hit_and_run
	KillSound(2)=Road_Rage
	KillSound(3)=Vehicular_manslaughter
	KillSound(4)=Pancake
	KillSound(5)=EagleEye
	KillSound(6)=top_gun
	KillSound(7)=fender_bender


	bFadeMessage=True
	bIsSpecial=True
	bIsUnique=True
	Lifetime=3
	bBeep=False


	DrawColor=(R=255,G=0,B=0)
	FontSize=1


	StackMode=SM_Down
	PosY=0.242
}

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Creation time: Do 14.8.2014 09:58:18.910 - Created with UnCodeX