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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.LocalMessage | +-- Onslaught.ONSVehicleKillMessage
Variables Summary | |
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name | KillSound[8] |
string | KillString[8] |
Inherited Variables from Engine.LocalMessage |
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bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Enumerations Summary |
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Inherited Enumerations from Engine.LocalMessage |
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EStackMode |
Functions Summary | ||
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ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) | ||
string | GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )) |
Inherited Functions from Engine.LocalMessage |
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AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { KillString(0)="Road Kill!" KillString(1)="Hit and Run!" KillString(2)="Road Rage!" KillString(3)="Vehicular Manslaughter!" KillString(4)="Pancake!" KillString(5)="Eagle Eye!" KillString(6)="Top Gun!" KillString(7)="Fender Bender!" KillSound(0)=Road_Kill KillSound(1)=Hit_and_run KillSound(2)=Road_Rage KillSound(3)=Vehicular_manslaughter KillSound(4)=Pancake KillSound(5)=EagleEye KillSound(6)=top_gun KillSound(7)=fender_bender bFadeMessage=True bIsSpecial=True bIsUnique=True Lifetime=3 bBeep=False DrawColor=(R=255,G=0,B=0) FontSize=1 StackMode=SM_Down PosY=0.242 } |
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