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OnslaughtBP.CicadaLockBeamEffect

Extends
PainterBeamEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.xEmitter
      |   
      +-- XWeapons.PainterBeamEffect
         |   
         +-- OnslaughtBP.CicadaLockBeamEffect

Variables Summary
Inherited Variables from XWeapons.PainterBeamEffect
AmbientForce, AquiredSound, Brightness, EffectOffset, EndEffect, MarkForce, MarkSound, MuzFlash, Spot, StartEffect, TargetState
Inherited Variables from Engine.xEmitter
bCallPreSpawn, bForceAffected, blockOnNet, bSuspendWhenNotVisible, Expire, mAirResistance, mAtLeastOneFrame, mAttenFunc, mAttenKa, mAttenKb, mAttenuate, mAttraction, mBendStrength, mBounds, mbSpinningNodes, mChildEmitter, mChildName, mColElasticity, mCollision, mColMakeSound, mColorRange[2], mDelayRange[2], mDir, mDirDev, mDistanceAtten, mGrowthRate, mHeadIndex, mInvTileCols, mLastPos, mLastVector, mLifeColorMap, mLifeRange[2], mMassRange[2], mMaxParticles, mMeshNodes[8], mNumActivePcl, mNumSprings, mNumTileColumns, mNumTileRows, mNumUpdates, mOwnerVelocityFactor, mParticleType, mpAttenFunc, mPauseTimer, mpIterator, mPosColorMapXY, mPosColorMapXZ, mPosDev, mPosRelative, mpParticles, mpSprings, mRandMeshes, mRandOrient, mRandTextures, mRegen, mRegenBias, mRegenDist, mRegenOffTime[2], mRegenOnTime[2], mRegenPause, mRegenRange[2], mRegenTimer, mRenderableVerts, mSizeRange[2], mSourceActor, mSpawningType, mSpawnVecA, mSpawnVecB, mSpeedRange[2], mSphere, mSpinRange[2], mStartParticles, mT, mTexU, mTexV, mTileAnimation, mTime, mTotalTiles, mUseMeshNodes, mWaveAmplitude, mWaveFrequency, mWaveLockEnd, mWavePhaseA, mWavePhaseB, mWaveShift, SourceStaticMesh, springD, springK, springMaxCompress, springMaxStretch, SystemHandle

Enumerations Summary
Inherited Enumerations from XWeapons.PainterBeamEffect
EPainterTargetingState
Inherited Enumerations from Engine.xEmitter
EAttenFunc, ExParticleTypes, ExSpawningTypes

Functions Summary
function Tick (float dt))
function Tick (float dt))
Aquired
function UpdateEffect (float dt))
Inherited Functions from XWeapons.PainterBeamEffect
BeginState, Destroyed, PostBeginPlay, SetBrightness, SetTargetState, Tick, Timer
Inherited Functions from Engine.xEmitter
ClampToMaxParticles, CollisionSound, PrecacheContent, PreSpawned, Trigger, UpdatePrecacheMaterials

States Summary
Aquired Source code
state Aquired
Tick


Functions Detail

Tick Source code

simulated function Tick ( float dt) )

Tick Aquired Source code

simulated function Tick ( float dt) )

UpdateEffect Source code

simulated function UpdateEffect ( float dt) )


Defaultproperties

defaultproperties
{


}

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Creation time: Do 14.8.2014 09:58:01.811 - Created with UnCodeX