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OnslaughtBP.ONSShockTankDeathExp

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- OnslaughtBP.ONSShockTankDeathExp

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
    Begin Object Class=MeshEmitter Name=MeshEmitter15
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        DetailMode=DM_High
        StartLocationOffset=(X=-63.000000,Y=-103.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=0.500000,Max=2.000000),Z=(Min=0.500000,Max=1.000000))
        StartSpinRange=(Y=(Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(Y=(Min=-500.000000,Max=-900.000000),Z=(Min=300.000000,Max=500.000000))
    End Object
    Emitters(0)=MeshEmitter'MeshEmitter15'


    Begin Object Class=MeshEmitter Name=MeshEmitter16
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-600.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=53.000000,Y=-103.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=-100.000000,Max=100.000000),Y=(Min=-300.000000,Max=-500.000000),Z=(Min=150.000000,Max=300.000000))
    End Object
    Emitters(1)=MeshEmitter'MeshEmitter16'


    Begin Object Class=MeshEmitter Name=MeshEmitter17
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        DetailMode=DM_High
        AutomaticInitialSpawning=False
        Acceleration=(Z=-850.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=-178.000000,Y=-103.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=1.000000),Z=(Max=2.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Max=-500.000000),Y=(Min=-200.000000,Max=-300.000000),Z=(Min=150.000000,Max=400.000000))
    End Object
    Emitters(2)=MeshEmitter'MeshEmitter17'


    Begin Object Class=MeshEmitter Name=MeshEmitter18
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-850.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=170.000000,Y=-103.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(Z=(Max=2.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=100.000000,Max=300.000000),Y=(Min=-350.000000,Max=-500.000000),Z=(Min=200.000000,Max=400.000000))
    End Object
    Emitters(3)=MeshEmitter'MeshEmitter18'


    Begin Object Class=MeshEmitter Name=MeshEmitter19
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        DetailMode=DM_High
        AutomaticInitialSpawning=False
        Acceleration=(Z=-900.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=53.000000,Y=106.000000,Z=21.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Max=200.000000),Y=(Min=300.000000,Max=500.000000),Z=(Min=300.000000,Max=500.000000))
    End Object
    Emitters(4)=MeshEmitter'MeshEmitter19'


    Begin Object Class=MeshEmitter Name=MeshEmitter20
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-900.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=169.000000,Y=106.000000,Z=21.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=2.000000),Z=(Min=0.500000,Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=150.000000,Max=300.000000),Y=(Min=600.000000,Max=800.000000),Z=(Min=200.000000,Max=400.000000))
    End Object
    Emitters(5)=MeshEmitter'MeshEmitter20'


    Begin Object Class=MeshEmitter Name=MeshEmitter21
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        DetailMode=DM_High
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-900.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=-63.000000,Y=106.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=1.000000),Z=(Min=1.000000,Max=2.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=25.000000,Max=-100.000000),Y=(Min=150.000000,Max=600.000000),Z=(Min=300.000000,Max=500.000000))
    End Object
    Emitters(6)=MeshEmitter'MeshEmitter21'


    Begin Object Class=MeshEmitter Name=MeshEmitter22
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_Tire'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=-177.000000,Y=106.000000,Z=22.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=-50.000000,Max=-300.000000),Y=(Min=300.000000,Max=400.000000),Z=(Min=300.000000,Max=500.000000))
    End Object
    Emitters(7)=MeshEmitter'MeshEmitter22'


    Begin Object Class=MeshEmitter Name=MeshEmitter23
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_MainGun'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-1000.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=75.000000,Y=33.000000,Z=157.000000)
        UseRotationFrom=PTRS_Actor
        SpinCCWorCW=(X=1.000000,Y=1.000000,Z=1.000000)
        SpinsPerSecondRange=(Y=(Min=0.250000,Max=0.750000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=8500.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=200.000000,Max=350.000000),Z=(Min=600.000000,Max=800.000000))
    End Object
    Emitters(8)=MeshEmitter'MeshEmitter23'


    Begin Object Class=MeshEmitter Name=MeshEmitter24
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_ShieldGun'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=66.000000,Y=-47.000000,Z=155.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=0.500000),Y=(Max=0.500000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=54000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=600.000000,Max=700.000000),Z=(Min=100.000000,Max=150.000000))
    End Object
    Emitters(9)=MeshEmitter'MeshEmitter24'


    Begin Object Class=MeshEmitter Name=MeshEmitter25
        StaticMesh=StaticMesh'ONSBP_DestroyedVehicles.Paladin.Paladin_BigTurret'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=128,G=128,R=128,A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128,A=255))
        ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128))
        MaxParticles=1
        StartLocationOffset=(X=-60.000000,Y=-15.000000,Z=160.000000)
        UseRotationFrom=PTRS_Actor
        SpinCCWorCW=(X=0.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(Y=(Min=0.500000,Max=1.000000))
        StartSizeRange=(X=(Min=1.600000,Max=1.600000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRange=(X=(Min=-300.000000,Max=-500.000000),Z=(Min=400.000000,Max=800.000000))
    End Object
    Emitters(10)=MeshEmitter'MeshEmitter25'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter12
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=8
        StartSpinRange=(X=(Max=1.000000))
        InitialParticlesPerSecond=16.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'EpicParticles.Flares.SoftFlare'
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(11)=SpriteEmitter'SpriteEmitter12'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter13
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        DetailMode=DM_High
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=128,G=128,R=128))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=128,G=128,R=128))
        ColorScale(2)=(RelativeTime=1.000000)
        StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000))
        AddLocationFromOtherEmitter=8
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=70.000000,Max=80.000000))
        InitialParticlesPerSecond=14.000000
        Texture=Texture'ExplosionTex.Framed.we1_frames'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.800000,Max=0.800000)
    End Object
    Emitters(12)=SpriteEmitter'SpriteEmitter13'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter14
        UseColorScale=True
        RespawnDeadParticles=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=9
        InitialParticlesPerSecond=16.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'EpicParticles.Flares.SoftFlare'
        LifetimeRange=(Min=0.500000,Max=0.500000)
    End Object
    Emitters(13)=SpriteEmitter'SpriteEmitter14'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter15
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        DetailMode=DM_High
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        AddLocationFromOtherEmitter=9
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=0.400000,RelativeSize=1.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000)
        StartSizeRange=(X=(Min=70.000000,Max=80.000000))
        Texture=Texture'ExplosionTex.Framed.exp2_framesP'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.800000,Max=0.800000)
    End Object
    Emitters(14)=SpriteEmitter'SpriteEmitter15'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter16
        UseColorScale=True
        RespawnDeadParticles=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(A=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(A=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        DetailMode=DM_SuperHigh
        AddLocationFromOtherEmitter=10
        InitialParticlesPerSecond=16.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=Texture'EpicParticles.Flares.SoftFlare'
        LifetimeRange=(Min=0.800000,Max=0.800000)
    End Object
    Emitters(15)=SpriteEmitter'SpriteEmitter16'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter17
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        MaxParticles=40
        DetailMode=DM_SuperHigh
        StartLocationRange=(Y=(Min=-30.000000,Max=30.000000),Z=(Min=-50.000000,Max=50.000000))
        AddLocationFromOtherEmitter=10
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=70.000000,Max=80.000000))
        InitialParticlesPerSecond=50.000000
        Texture=Texture'AW-2004Particles.Energy.ElecPanelsP'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.100000,Max=0.100000)
    End Object
    Emitters(16)=SpriteEmitter'SpriteEmitter17'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter18
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        BlendBetweenSubdivisions=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.400000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        DetailMode=DM_High
        AddLocationFromOtherEmitter=10
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Max=50.000000)
        SpinsPerSecondRange=(X=(Max=0.200000))
        StartSpinRange=(X=(Max=1.000000))
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.800000,Max=0.800000)
    End Object
    Emitters(17)=SpriteEmitter'SpriteEmitter18'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter19
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=20
        StartLocationOffset=(Z=40.000000)
        StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-100.000000,Max=100.000000))
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000)
        StartSizeRange=(X=(Min=70.000000,Max=70.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'ExplosionTex.Framed.exp2_frames'
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        StartVelocityRadialRange=(Max=-500.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(18)=SpriteEmitter'SpriteEmitter19'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter20
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        DetailMode=DM_High
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        ColorMultiplierRange=(Y=(Min=0.200000))
        MaxParticles=4
        StartLocationOffset=(X=-60.000000,Z=150.000000)
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=20.000000,Max=40.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        InitialParticlesPerSecond=40.000000
        Texture=Texture'ExplosionTex.Framed.exp1_frames'
        TextureUSubdivisions=2
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.400000,Max=0.400000)
        StartVelocityRadialRange=(Max=-200.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(19)=SpriteEmitter'SpriteEmitter20'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter21
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        DetailMode=DM_SuperHigh
        AutomaticInitialSpawning=False
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(B=28,G=124,R=255))
        ColorScale(1)=(RelativeTime=0.250000,Color=(B=21,G=91,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        StartLocationOffset=(Z=75.000000)
        StartLocationRange=(X=(Max=200.000000),Y=(Min=-70.000000,Max=70.000000))
        StartSpinRange=(X=(Max=1.000000))
        InitialParticlesPerSecond=50.000000
        Texture=Texture'AW-2004Particles.Energy.ElecPanels'
        TextureUSubdivisions=2
        TextureVSubdivisions=2
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(20)=SpriteEmitter'SpriteEmitter21'


    Begin Object Class=MeshEmitter Name=MeshEmitter7
        StaticMesh=StaticMesh'AW-2004Particles.Debris.Veh_Debris2'
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-800.000000)
        ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
        ColorScale(1)=(RelativeTime=1.000000)
        MaxParticles=20
        DetailMode=DM_SuperHigh
        StartLocationOffset=(Z=40.000000)
        StartLocationRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-25.000000,Max=25.000000))
        StartLocationShape=PTLS_All
        SphereRadiusRange=(Min=25.000000,Max=50.000000)
        UseRotationFrom=PTRS_Actor
        SpinsPerSecondRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        StartSizeRange=(X=(Min=0.200000,Max=2.000000),Y=(Min=0.200000,Max=2.000000),Z=(Min=0.200000,Max=2.000000))
        InitialParticlesPerSecond=500.000000
        DrawStyle=PTDS_AlphaBlend
        LifetimeRange=(Min=1.000000,Max=1.000000)
        StartVelocityRadialRange=(Min=-700.000000,Max=-1000.000000)
        VelocityLossRange=(X=(Min=1.000000,Max=1.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=2.000000,Max=2.000000))
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(21)=MeshEmitter'MeshEmitter7'
    AutoDestroy=true
    bNoDelete=false
}

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Creation time: Do 14.8.2014 09:58:18.357 - Created with UnCodeX