- Extends
- Mutator
- Modifiers
- config
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.Mutator
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+-- OnslaughtFull.MutVehicleArena
Inherited Functions from Engine.Mutator |
AddMutator, AlwaysKeep, CanEnterVehicle, CanLeaveVehicle, CheckRelevance, CheckReplacement, Destroyed, DriverEnteredVehicle, DriverLeftVehicle, GetDefaultWeapon, GetInventoryClass, GetInventoryClassOverride, GetServerDetails, GetServerPlayers, IsRelevant, ModifyLogin, ModifyPlayer, Mutate, MutatorFillPlayInfo, MutatorIsAllowed, MyDefaultWeapon, NewRecommendCombo, NotifyLogout, OverrideDownload, ParseChatPercVar, PlayerChangedClass, PreBeginPlay, RecommendCombo, ReplaceWith, ServerTraveling |
var localized string ArenaDescText;
var localized string ArenaDisplayText;
var config string ArenaVehicleClassName;
var array<string> VehicleClassNames;
static event string GetDescriptionText ( string PropName) )
function PostBeginPlay ( ) )
defaultproperties
{
ArenaDisplayText="Arena Vehicle"
ArenaDescText="Determines which vehicle type will be used in the match."
IconMaterialName="MutatorArt.nosym"
GroupName="VehicleArena"
FriendlyName="Vehicle Arena"
Description="Replace all vehicles in map with a particular type."
ArenaVehicleClassName="Onslaught.ONSRV"
VehicleClassNames(0)="Onslaught.ONSRV"
VehicleClassNames(1)="Onslaught.ONSPRV"
VehicleClassNames(2)="Onslaught.ONSAttackCraft"
VehicleClassNames(3)="Onslaught.ONSHoverBike"
VehicleClassNames(4)="Onslaught.ONSHoverTank"
VehicleClassNames(5)="OnslaughtBP.ONSDualAttackCraft"
VehicleClassNames(6)="OnslaughtBP.ONSArtillery"
VehicleClassNames(7)="OnslaughtBP.ONSShockTank"
}
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Creation time: Do 14.8.2014 09:58:15.199 - Created with
UnCodeX