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OnslaughtFull.ONSMASCannonImplosionEffect

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- OnslaughtFull.ONSMASCannonImplosionEffect

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        RespawnDeadParticles=False
        UniformSize=True
        AutomaticInitialSpawning=False
        MaxParticles=1
        StartSizeRange=(X=(Min=0.000000,Max=0.000000))
        Sounds(0)=(Sound=ONSVehicleSounds-S.MAS.MASBIGFire01,Radius=(Min=4000.000000,Max=4000.000000),Pitch=(Min=1.000000,Max=1.000000),Weight=1,Volume=(Min=255.000000,Max=255.000000),Probability=(Min=100.000000,Max=100.000000))
        SpawningSound=PTSC_LinearLocal
        SpawningSoundProbability=(Min=100.000000,Max=100.000000)
        InitialParticlesPerSecond=500000.000000
        LifetimeRange=(Min=5.800000,Max=5.800000)
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter0'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter20
        UseDirectionAs=PTDU_Right
        UseColorScale=True
        RespawnDeadParticles=False
        UseRevolution=True
        UseRevolutionScale=True
        UniformSize=True
        ScaleSizeXByVelocity=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=255,R=155))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=211,G=171,R=192))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=100
        StartLocationShape=PTLS_Polar
        StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=20000.000000,Max=8000.000000),Z=(Min=1000.000000,Max=1000.000000))
        RevolutionsPerSecondRange=(Z=(Min=0.200000,Max=-0.200000))
        RevolutionScale(0)=(RelativeRevolution=(Z=0.200000))
        RevolutionScale(1)=(RelativeTime=0.200000,RelativeRevolution=(Z=0.200000))
        RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(Z=-0.030000))
        RevolutionScale(3)=(RelativeTime=0.600000,RelativeRevolution=(Z=0.200000))
        RevolutionScale(4)=(RelativeTime=0.800000,RelativeRevolution=(Z=-0.700000))
        RevolutionScale(5)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=-10.000000,Max=-10.000000))
        ScaleSizeByVelocityMultiplier=(X=0.010000)
        InitialParticlesPerSecond=100.000000
        Texture=AW-2004Particles.Weapons.PlasmaShaft
        LifetimeRange=(Min=1.400000,Max=1.400000)
        StartVelocityRadialRange=(Min=750.000000,Max=750.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter20'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter17
        UseColorScale=True
        RespawnDeadParticles=False
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.200000,Color=(A=128))
        ColorScale(2)=(RelativeTime=0.800000,Color=(A=128))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=1
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
        StartSizeRange=(X=(Min=150.000000,Max=150.000000))
        InitialParticlesPerSecond=5000.000000
        DrawStyle=PTDS_AlphaBlend
        Texture=AW-2004Particles.Weapons.LargeSpot
        LifetimeRange=(Min=3.000000,Max=3.000000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter17'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        UseDirectionAs=PTDU_Right
        UseColorScale=True
        RespawnDeadParticles=False
        UseRevolution=True
        UseRevolutionScale=True
        UniformSize=True
        ScaleSizeXByVelocity=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.400000,Color=(B=255,G=255,R=155))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=211,G=171,R=192))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.400000
        MaxParticles=20
        StartLocationShape=PTLS_Polar
        StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=24000.000000,Max=4000.000000),Z=(Min=2000.000000,Max=2000.000000))
        RevolutionsPerSecondRange=(Z=(Min=0.200000,Max=-0.200000))
        RevolutionScale(0)=(RelativeRevolution=(Z=0.200000))
        RevolutionScale(1)=(RelativeTime=0.200000,RelativeRevolution=(Z=0.200000))
        RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(Z=-0.030000))
        RevolutionScale(3)=(RelativeTime=0.600000,RelativeRevolution=(Z=0.200000))
        RevolutionScale(4)=(RelativeTime=0.800000,RelativeRevolution=(Z=-0.700000))
        RevolutionScale(5)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=-30.000000,Max=-30.000000))
        ScaleSizeByVelocityMultiplier=(X=0.007500)
        InitialParticlesPerSecond=50000.000000
        Texture=AW-2004Particles.Weapons.PlasmaShaft
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRadialRange=(Min=1000.000000,Max=1000.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter2'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter14
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=215,G=215,R=64))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=208,G=74,R=194))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=20
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=200.000000,Max=200.000000))
        InitialParticlesPerSecond=10.000000
        Texture=AW-2004Particles.Fire.BlastMark
        LifetimeRange=(Min=1.000000,Max=1.000000)
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter14'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter15
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=215,G=215,R=64))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=208,G=74,R=194))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=6
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=200.000000,Max=200.000000))
        InitialParticlesPerSecond=4.000000
        Texture=AW-2004Particles.Energy.EclipseCircle
        LifetimeRange=(Min=0.900000,Max=0.900000)
        InitialDelayRange=(Min=0.400000,Max=0.400000)
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter15'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter18
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.100000,Color=(B=249,G=175,R=85))
        ColorScale(2)=(RelativeTime=0.850000,Color=(B=242,G=220,R=91))
        ColorScale(3)=(RelativeTime=0.900000,Color=(B=6,G=89,R=215))
        ColorScale(4)=(RelativeTime=1.000000)
        Opacity=0.700000
        MaxParticles=3
        SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.700000,RelativeSize=6.000000)
        SizeScale(2)=(RelativeTime=0.850000,RelativeSize=6.000000)
        SizeScale(3)=(RelativeTime=1.000000,RelativeSize=12.000000)
        StartSizeRange=(X=(Max=130.000000))
        InitialParticlesPerSecond=9.000000
        Texture=AW-2004Particles.Fire.BlastMark
        LifetimeRange=(Min=1.400000,Max=1.400000)
        InitialDelayRange=(Min=1.700000,Max=1.700000)
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter18'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter11
        UseDirectionAs=PTDU_Forward
        UseColorScale=True
        RespawnDeadParticles=False
        UseRevolutionScale=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        DetermineVelocityByLocationDifference=True
        AutomaticInitialSpawning=False
        UseVelocityScale=True
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=128))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=300
        StartLocationRange=(Z=(Min=-1.000000,Max=1.000000))
        StartLocationShape=PTLS_All
        SphereRadiusRange=(Min=2.000000,Max=2.000000)
        RevolutionsPerSecondRange=(Z=(Max=1.000000))
        RevolutionScale(1)=(RelativeTime=0.125000)
        RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(X=0.200000,Y=0.200000,Z=0.200000))
        RevolutionScale(3)=(RelativeTime=1.000000,RelativeRevolution=(X=1.000000,Y=1.000000,Z=1.000000))
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=0.250000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=0.500000,RelativeSize=12.000000)
        SizeScale(3)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000))
        InitialParticlesPerSecond=30000.000000
        Texture=EpicParticles.Flares.FlashFlare1
        LifetimeRange=(Min=1.500000,Max=1.500000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
        StartVelocityRadialRange=(Min=-800.000000,Max=-800.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(1)=(RelativeTime=0.300000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        VelocityScale(2)=(RelativeTime=0.400000,RelativeVelocity=(X=0.010000,Y=0.010000,Z=0.010000))
        VelocityScale(3)=(RelativeTime=1.000000,RelativeVelocity=(X=0.010000,Y=0.010000,Z=0.010000))
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter11'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter35
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=226,G=190,R=65))
        ColorScale(2)=(RelativeTime=0.950000,Color=(B=240,G=89,R=180))
        ColorScale(3)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=3
        SpinsPerSecondRange=(X=(Max=0.100000))
        StartSpinRange=(X=(Max=1.000000))
        StartSizeRange=(X=(Min=900.000000,Max=900.000000))
        InitialParticlesPerSecond=2500.000000
        Texture=AW-2004Particles.Energy.EclipseCircle
        LifetimeRange=(Min=0.800000,Max=0.800000)
        InitialDelayRange=(Min=2.000000,Max=2.000000)
    End Object
    Emitters(8)=SpriteEmitter'SpriteEmitter35'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter21
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(X=(Min=0.700000,Max=0.700000))
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=5.000000,Max=5.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=100.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=3.000000,Max=3.000000)
        StartVelocityRadialRange=(Min=-3000.000000,Max=-3000.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
    End Object
    Emitters(9)=SpriteEmitter'SpriteEmitter21'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter27
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=0.900000,Max=0.900000))
        MaxParticles=15
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=1000.000000,Max=1000.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=4.500000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=100.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=3.150000,Max=3.150000)
    End Object
    Emitters(10)=SpriteEmitter'SpriteEmitter27'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter34
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=1500.000000,Max=1500.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=100.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=3.300000,Max=3.300000)
    End Object
    Emitters(11)=SpriteEmitter'SpriteEmitter34'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter44
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=2200.000000,Max=2200.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=3.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=100.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=3.450000,Max=3.450000)
    End Object
    Emitters(12)=SpriteEmitter'SpriteEmitter44'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter12
        RespawnDeadParticles=False
        Disabled=True
        Backup_Disabled=True
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
        MaxParticles=12
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=3000.000000,Max=3000.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=3.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=100.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=3.600000,Max=3.600000)
    End Object
    Emitters(13)=SpriteEmitter'SpriteEmitter12'


    Begin Object Class=MeshEmitter Name=MeshEmitter2
        StaticMesh=AW-2004Particles.Shapes.NodeHealRing
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=215,G=189,R=111))
        ColorScale(1)=(RelativeTime=0.500000,Color=(G=88,R=125))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=8
        StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=35.000000)
        InitialParticlesPerSecond=500.000000
        LifetimeRange=(Min=0.800000,Max=0.800000)
        InitialDelayRange=(Min=3.200000,Max=3.200000)
    End Object
    Emitters(14)=MeshEmitter'MeshEmitter2'
    AmbientGlow=254
    AutoDestroy=True
    bNoDelete=False
    bUnlit=False
    SoundVolume=255
    SoundRadius=1500
}

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Creation time: Do 14.8.2014 09:58:17.433 - Created with UnCodeX