defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
MaxParticles=1
StartSizeRange=(X=(Min=0.000000,Max=0.000000))
Sounds(0)=(Sound=ONSVehicleSounds-S.MAS.MASBIGFire01,Radius=(Min=4000.000000,Max=4000.000000),Pitch=(Min=1.000000,Max=1.000000),Weight=1,Volume=(Min=255.000000,Max=255.000000),Probability=(Min=100.000000,Max=100.000000))
SpawningSound=PTSC_LinearLocal
SpawningSoundProbability=(Min=100.000000,Max=100.000000)
InitialParticlesPerSecond=500000.000000
LifetimeRange=(Min=5.800000,Max=5.800000)
End Object
Emitters(0)=SpriteEmitter'SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter20
UseDirectionAs=PTDU_Right
UseColorScale=True
RespawnDeadParticles=False
UseRevolution=True
UseRevolutionScale=True
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.100000,Color=(B=255,G=255,R=155))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=211,G=171,R=192))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=100
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=20000.000000,Max=8000.000000),Z=(Min=1000.000000,Max=1000.000000))
RevolutionsPerSecondRange=(Z=(Min=0.200000,Max=-0.200000))
RevolutionScale(0)=(RelativeRevolution=(Z=0.200000))
RevolutionScale(1)=(RelativeTime=0.200000,RelativeRevolution=(Z=0.200000))
RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(Z=-0.030000))
RevolutionScale(3)=(RelativeTime=0.600000,RelativeRevolution=(Z=0.200000))
RevolutionScale(4)=(RelativeTime=0.800000,RelativeRevolution=(Z=-0.700000))
RevolutionScale(5)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=-10.000000,Max=-10.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000)
InitialParticlesPerSecond=100.000000
Texture=AW-2004Particles.Weapons.PlasmaShaft
LifetimeRange=(Min=1.400000,Max=1.400000)
StartVelocityRadialRange=(Min=750.000000,Max=750.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(1)=SpriteEmitter'SpriteEmitter20'
Begin Object Class=SpriteEmitter Name=SpriteEmitter17
UseColorScale=True
RespawnDeadParticles=False
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.200000,Color=(A=128))
ColorScale(2)=(RelativeTime=0.800000,Color=(A=128))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=1
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000)
StartSizeRange=(X=(Min=150.000000,Max=150.000000))
InitialParticlesPerSecond=5000.000000
DrawStyle=PTDS_AlphaBlend
Texture=AW-2004Particles.Weapons.LargeSpot
LifetimeRange=(Min=3.000000,Max=3.000000)
End Object
Emitters(2)=SpriteEmitter'SpriteEmitter17'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
UseDirectionAs=PTDU_Right
UseColorScale=True
RespawnDeadParticles=False
UseRevolution=True
UseRevolutionScale=True
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.400000,Color=(B=255,G=255,R=155))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=211,G=171,R=192))
ColorScale(3)=(RelativeTime=1.000000)
Opacity=0.400000
MaxParticles=20
StartLocationShape=PTLS_Polar
StartLocationPolarRange=(X=(Max=65536.000000),Y=(Min=24000.000000,Max=4000.000000),Z=(Min=2000.000000,Max=2000.000000))
RevolutionsPerSecondRange=(Z=(Min=0.200000,Max=-0.200000))
RevolutionScale(0)=(RelativeRevolution=(Z=0.200000))
RevolutionScale(1)=(RelativeTime=0.200000,RelativeRevolution=(Z=0.200000))
RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(Z=-0.030000))
RevolutionScale(3)=(RelativeTime=0.600000,RelativeRevolution=(Z=0.200000))
RevolutionScale(4)=(RelativeTime=0.800000,RelativeRevolution=(Z=-0.700000))
RevolutionScale(5)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=-30.000000,Max=-30.000000))
ScaleSizeByVelocityMultiplier=(X=0.007500)
InitialParticlesPerSecond=50000.000000
Texture=AW-2004Particles.Weapons.PlasmaShaft
LifetimeRange=(Min=2.000000,Max=2.000000)
StartVelocityRadialRange=(Min=1000.000000,Max=1000.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(3)=SpriteEmitter'SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter14
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.200000,Color=(B=215,G=215,R=64))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=208,G=74,R=194))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=20
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=200.000000))
InitialParticlesPerSecond=10.000000
Texture=AW-2004Particles.Fire.BlastMark
LifetimeRange=(Min=1.000000,Max=1.000000)
End Object
Emitters(4)=SpriteEmitter'SpriteEmitter14'
Begin Object Class=SpriteEmitter Name=SpriteEmitter15
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.200000,Color=(B=215,G=215,R=64))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=208,G=74,R=194))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=6
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000)
StartSizeRange=(X=(Min=200.000000,Max=200.000000))
InitialParticlesPerSecond=4.000000
Texture=AW-2004Particles.Energy.EclipseCircle
LifetimeRange=(Min=0.900000,Max=0.900000)
InitialDelayRange=(Min=0.400000,Max=0.400000)
End Object
Emitters(5)=SpriteEmitter'SpriteEmitter15'
Begin Object Class=SpriteEmitter Name=SpriteEmitter18
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.100000,Color=(B=249,G=175,R=85))
ColorScale(2)=(RelativeTime=0.850000,Color=(B=242,G=220,R=91))
ColorScale(3)=(RelativeTime=0.900000,Color=(B=6,G=89,R=215))
ColorScale(4)=(RelativeTime=1.000000)
Opacity=0.700000
MaxParticles=3
SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.700000,RelativeSize=6.000000)
SizeScale(2)=(RelativeTime=0.850000,RelativeSize=6.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=12.000000)
StartSizeRange=(X=(Max=130.000000))
InitialParticlesPerSecond=9.000000
Texture=AW-2004Particles.Fire.BlastMark
LifetimeRange=(Min=1.400000,Max=1.400000)
InitialDelayRange=(Min=1.700000,Max=1.700000)
End Object
Emitters(6)=SpriteEmitter'SpriteEmitter18'
Begin Object Class=SpriteEmitter Name=SpriteEmitter11
UseDirectionAs=PTDU_Forward
UseColorScale=True
RespawnDeadParticles=False
UseRevolutionScale=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
DetermineVelocityByLocationDifference=True
AutomaticInitialSpawning=False
UseVelocityScale=True
ColorScale(0)=(Color=(B=255,G=255,R=255))
ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
ColorScale(2)=(RelativeTime=0.800000,Color=(B=255,G=128))
ColorScale(3)=(RelativeTime=1.000000)
MaxParticles=300
StartLocationRange=(Z=(Min=-1.000000,Max=1.000000))
StartLocationShape=PTLS_All
SphereRadiusRange=(Min=2.000000,Max=2.000000)
RevolutionsPerSecondRange=(Z=(Max=1.000000))
RevolutionScale(1)=(RelativeTime=0.125000)
RevolutionScale(2)=(RelativeTime=0.400000,RelativeRevolution=(X=0.200000,Y=0.200000,Z=0.200000))
RevolutionScale(3)=(RelativeTime=1.000000,RelativeRevolution=(X=1.000000,Y=1.000000,Z=1.000000))
UseRotationFrom=PTRS_Actor
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.250000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=0.500000,RelativeSize=12.000000)
SizeScale(3)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
InitialParticlesPerSecond=30000.000000
Texture=EpicParticles.Flares.FlashFlare1
LifetimeRange=(Min=1.500000,Max=1.500000)
InitialDelayRange=(Min=1.500000,Max=1.500000)
StartVelocityRadialRange=(Min=-800.000000,Max=-800.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(1)=(RelativeTime=0.300000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
VelocityScale(2)=(RelativeTime=0.400000,RelativeVelocity=(X=0.010000,Y=0.010000,Z=0.010000))
VelocityScale(3)=(RelativeTime=1.000000,RelativeVelocity=(X=0.010000,Y=0.010000,Z=0.010000))
End Object
Emitters(7)=SpriteEmitter'SpriteEmitter11'
Begin Object Class=SpriteEmitter Name=SpriteEmitter35
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(1)=(RelativeTime=0.500000,Color=(B=226,G=190,R=65))
ColorScale(2)=(RelativeTime=0.950000,Color=(B=240,G=89,R=180))
ColorScale(3)=(RelativeTime=1.000000)
Opacity=0.500000
MaxParticles=3
SpinsPerSecondRange=(X=(Max=0.100000))
StartSpinRange=(X=(Max=1.000000))
StartSizeRange=(X=(Min=900.000000,Max=900.000000))
InitialParticlesPerSecond=2500.000000
Texture=AW-2004Particles.Energy.EclipseCircle
LifetimeRange=(Min=0.800000,Max=0.800000)
InitialDelayRange=(Min=2.000000,Max=2.000000)
End Object
Emitters(8)=SpriteEmitter'SpriteEmitter35'
Begin Object Class=SpriteEmitter Name=SpriteEmitter21
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(X=(Min=0.700000,Max=0.700000))
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=5.000000,Max=5.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=3.000000,Max=3.000000)
StartVelocityRadialRange=(Min=-3000.000000,Max=-3000.000000)
GetVelocityDirectionFrom=PTVD_AddRadial
End Object
Emitters(9)=SpriteEmitter'SpriteEmitter21'
Begin Object Class=SpriteEmitter Name=SpriteEmitter27
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(X=(Min=0.600000,Max=0.600000),Y=(Min=0.900000,Max=0.900000))
MaxParticles=15
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=1000.000000,Max=1000.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.500000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=4.500000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=3.150000,Max=3.150000)
End Object
Emitters(10)=SpriteEmitter'SpriteEmitter27'
Begin Object Class=SpriteEmitter Name=SpriteEmitter34
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=1500.000000,Max=1500.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=2.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=3.300000,Max=3.300000)
End Object
Emitters(11)=SpriteEmitter'SpriteEmitter34'
Begin Object Class=SpriteEmitter Name=SpriteEmitter44
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=2200.000000,Max=2200.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=3.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=3.450000,Max=3.450000)
End Object
Emitters(12)=SpriteEmitter'SpriteEmitter44'
Begin Object Class=SpriteEmitter Name=SpriteEmitter12
RespawnDeadParticles=False
Disabled=True
Backup_Disabled=True
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorMultiplierRange=(X=(Min=0.550000,Max=0.550000),Y=(Min=0.850000,Max=0.850000))
MaxParticles=12
StartLocationShape=PTLS_Sphere
SphereRadiusRange=(Min=3000.000000,Max=3000.000000)
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeSize=3.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=8.000000)
StartSizeRange=(X=(Min=300.000000,Max=300.000000))
InitialParticlesPerSecond=100.000000
Texture=ExplosionTex.Framed.exp2_framesP
TextureUSubdivisions=4
TextureVSubdivisions=4
LifetimeRange=(Min=0.500000,Max=0.500000)
InitialDelayRange=(Min=3.600000,Max=3.600000)
End Object
Emitters(13)=SpriteEmitter'SpriteEmitter12'
Begin Object Class=MeshEmitter Name=MeshEmitter2
StaticMesh=AW-2004Particles.Shapes.NodeHealRing
UseParticleColor=True
UseColorScale=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=215,G=189,R=111))
ColorScale(1)=(RelativeTime=0.500000,Color=(G=88,R=125))
ColorScale(2)=(RelativeTime=1.000000)
Opacity=0.500000
MaxParticles=8
StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=35.000000)
InitialParticlesPerSecond=500.000000
LifetimeRange=(Min=0.800000,Max=0.800000)
InitialDelayRange=(Min=3.200000,Max=3.200000)
End Object
Emitters(14)=MeshEmitter'MeshEmitter2'
AmbientGlow=254
AutoDestroy=True
bNoDelete=False
bUnlit=False
SoundVolume=255
SoundRadius=1500
} |