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MapDecals Creation date: 2010-07-15 11:03 Last change: $Id$ Copyright © 2010, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- ServerDecals.MapDecals
Constants Summary |
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Inherited Contants from Core.Object |
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MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
Variables Summary | |
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array<TDecal> | Decals |
Inherited Variables from Core.Object |
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Class, Name, ObjectFlags, ObjectInternal[7], Outer |
Enumerations Summary |
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Inherited Enumerations from Core.Object |
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EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
Structures Summary | ||
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TDecal ProjTexture, Location, Rotation, MaterialBlendingOp, FrameBufferBlendingOp, DrawScale, FOV, MaxTraceDistance, bProjectBSP, bProjectTerrain, bProjectStaticMesh, bProjectParticles, bProjectActor, bClipBSP, bClipStaticMesh, bProjectOnUnlit, bGradient, bProjectOnBackfaces, bProjectOnAlpha, bProjectOnParallelBSP, ProjectTag |
Inherited Structures from Core.Object |
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BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
Functions Summary |
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Variables Detail |
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Structures Detail |
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var config bool bClipBSP;};
var config bool bClipStaticMesh;
var config bool bGradient;
var config bool bProjectActor;
var config bool bProjectBSP;
var config bool bProjectOnAlpha;
var config bool bProjectOnBackfaces;
var config bool bProjectOnParallelBSP;
var config bool bProjectOnUnlit;
var config bool bProjectParticles;
var config bool bProjectStaticMesh;
var config bool bProjectTerrain;
var config float DrawScale;
var config int FOV;
var config Projector.EProjectorBlending FrameBufferBlendingOp;
var config vector Location;
var config Projector.EProjectorBlending MaterialBlendingOp;
var config int MaxTraceDistance;
var config name ProjectTag;
var config string ProjTexture;
var config rotator Rotation;
Defaultproperties |
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defaultproperties { Decals(0) = (FrameBufferBlendingOp=PB_Modulate,DrawScale=1.0,MaxTracedistance=1000,bProjectBSP=True,bProjectTerrain=True,bProjectStaticMesh=True,bProjectParticles=True,bProjectActor=True) } |
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