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DecalReplicationInfo Creation date: 2010-07-15 11:08 Last change: $Id$ Copyright © 2010, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- ServerDecals.DecalReplicationInfo
Variables Summary | |
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TRepDecal | RepDecal |
Inherited Variables from Engine.Info |
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BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
Structures Summary | ||
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TRepDecal ProjTexture, Location, Rotation, MaterialBlendingOp, FrameBufferBlendingOp, DrawScale, FOV, MaxTraceDistance, bProjectBSP, bProjectTerrain, bProjectStaticMesh, bProjectParticles, bProjectActor, bClipBSP, bClipStaticMesh, bProjectOnUnlit, bGradient, bProjectOnBackfaces, bProjectOnAlpha, bProjectOnParallelBSP, ProjectTag |
Functions Summary | ||
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PostNetReceive ())) | ||
rotator | RotationVector (vector V)) | |
SetDecal (MapDecals.TDecal Decal)) | ||
SpawnDecal ())) | ||
vector | VectorRotation (rotator R)) |
Inherited Functions from Engine.Info |
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AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
Variables Detail |
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Replicated projectile properties.
Structures Detail |
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var bool bClipBSP;};
var bool bClipStaticMesh;
var bool bGradient;
var bool bProjectActor;
var bool bProjectBSP;
var bool bProjectOnAlpha;
var bool bProjectOnBackfaces;
var bool bProjectOnParallelBSP;
var bool bProjectOnUnlit;
var bool bProjectParticles;
var bool bProjectStaticMesh;
var bool bProjectTerrain;
var float DrawScale;
var byte FOV;
var Projector.EProjectorBlending FrameBufferBlendingOp;
var vector Location;
var Projector.EProjectorBlending MaterialBlendingOp;
var int MaxTraceDistance;
var name ProjectTag;
var Material ProjTexture;
var vector Rotation;
Functions Detail |
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Defaultproperties |
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defaultproperties { bNetNotify = True } |
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