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skaarjpack.InvasionTimerMessage

Extends
TimerMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Gameplay.CriticalEventPlus
            |   
            +-- UnrealGame.TimerMessage
               |   
               +-- skaarjpack.InvasionTimerMessage

Variables Summary
Inherited Variables from UnrealGame.TimerMessage
CountDownSounds[10], CountDownTrailer, CountDown[10]

Functions Summary
Inherited Functions from UnrealGame.TimerMessage
ClientReceive, GetString


Defaultproperties

defaultproperties
{
    CountDownTrailer="..."
    CountDownSounds(0)=Sound'AnnouncerEvil.One'
    CountDownSounds(1)=Sound'AnnouncerEvil.Two'
    CountDownSounds(2)=Sound'AnnouncerEvil.Three'
    CountDownSounds(3)=Sound'AnnouncerEvil.Four'
    CountDownSounds(4)=Sound'AnnouncerEvil.Five'
    CountDownSounds(5)=Sound'AnnouncerEvil.Six'
    CountDownSounds(6)=Sound'AnnouncerEvil.Seven'
    CountDownSounds(7)=Sound'AnnouncerEvil.Eight'
    CountDownSounds(8)=Sound'AnnouncerEvil.Nine'
    CountDownSounds(9)=Sound'AnnouncerEvil.Ten'
}

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Creation time: Do 14.8.2014 09:58:09.464 - Created with UnCodeX