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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- Engine.LocalMessage
|
+-- Gameplay.CriticalEventPlus
|
+-- UnrealGame.TimerMessage
|
+-- skaarjpack.InvasionTimerMessage
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.TimerMessage |
|---|
| CountDownSounds[10], CountDownTrailer, CountDown[10] |
| Functions Summary |
|---|
| Inherited Functions from UnrealGame.TimerMessage |
|---|
| ClientReceive, GetString |
| Defaultproperties |
|---|
defaultproperties
{
CountDownTrailer="..."
CountDownSounds(0)=Sound'AnnouncerEvil.One'
CountDownSounds(1)=Sound'AnnouncerEvil.Two'
CountDownSounds(2)=Sound'AnnouncerEvil.Three'
CountDownSounds(3)=Sound'AnnouncerEvil.Four'
CountDownSounds(4)=Sound'AnnouncerEvil.Five'
CountDownSounds(5)=Sound'AnnouncerEvil.Six'
CountDownSounds(6)=Sound'AnnouncerEvil.Seven'
CountDownSounds(7)=Sound'AnnouncerEvil.Eight'
CountDownSounds(8)=Sound'AnnouncerEvil.Nine'
CountDownSounds(9)=Sound'AnnouncerEvil.Ten'
} |
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