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DamTypeStormCasterLightning Creation date: 2013-09-09 10:10 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- StormCasterV2.DamTypeStormCasterLightning
Variables Summary |
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Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Defaultproperties |
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defaultproperties { DeathString="%o got lost in %k's thunderstorm" MaleSuicide="%o got lost in his own thunderstorm" FemaleSuicide="%o got lost in her own thunderstorm" DamageOverlayMaterial=Material'XGameShaders.PlayerShaders.LightningHit' DamageOverlayTime=1.0 bCauseConvulsions=true bArmorStops=false bNeverSevers=true bCausesBlood=false bLocationalHit=false bDelayedDamage=True bSuperWeapon=True WeaponClass=class'StormCaster' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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