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DamTypeStormCasterLightning Creation date: 2013-09-09 10:10 Last change: $Id$ Copyright © 2013, Wormbo Website: http://www.koehler-homepage.de/Wormbo/ Feel free to reuse this code. Send me a note if you found it helpful or want to report bugs/provide improvements.
Core.Object
|
+-- Engine.Actor
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+-- Engine.DamageType
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+-- UnrealGame.WeaponDamageType
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+-- StormCasterV2.DamTypeStormCasterLightning
| Variables Summary |
|---|
| Inherited Variables from UnrealGame.WeaponDamageType |
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| WeaponClass |
| Functions Summary |
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| Inherited Functions from UnrealGame.WeaponDamageType |
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| GetWeaponClass |
| Inherited Functions from Engine.DamageType |
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| DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
| Defaultproperties |
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defaultproperties
{
DeathString="%o got lost in %k's thunderstorm"
MaleSuicide="%o got lost in his own thunderstorm"
FemaleSuicide="%o got lost in her own thunderstorm"
DamageOverlayMaterial=Material'XGameShaders.PlayerShaders.LightningHit'
DamageOverlayTime=1.0
bCauseConvulsions=true
bArmorStops=false
bNeverSevers=true
bCausesBlood=false
bLocationalHit=false
bDelayedDamage=True
bSuperWeapon=True
WeaponClass=class'StormCaster'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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