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UnrealGame.FX_HoldObjective

Extends
Emitter

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Emitter
      |   
      +-- UnrealGame.FX_HoldObjective

Constants Summary
Inherited Contants from Engine.Actor
MAXSTEPHEIGHT, MINFLOORZ

Variables Summary
Inherited Variables from Engine.Emitter
AbsoluteVelocity, ActorForcesEnabled, AutoDestroy, AutoReset, BoundingBox, DeleteParticleEmitters, DisableFogging, EmitterHeight, EmitterRadius, Emitters, GlobalOffset, GlobalOffsetRange, Initialized, OldLocation, ParticleMaterial, TimeTillReset, TimeTillResetRange, UseParticleProjectors
Inherited Variables from Engine.Actor
Acceleration, AccumKarmaAngleError, ActorRenderData, AmbientGlow, AmbientSound, AntiPortal, Attached, AttachmentBone, AttachTag, bAcceptsProjectors, bActorShadows, bAlreadyPrecachedMaterials, bAlreadyPrecachedMeshes, bAlwaysFaceCamera, bAlwaysRelevant, bAlwaysTick, bAlwaysZeroBoneOffset, bAnimByOwner, Base, bAttenByLife, bAutoAlignToTerrain, bBadStateCode, bBlockActors, bBlockKarma, bBlockNonZeroExtentTraces, bBlockPlayers, bBlockProjectiles, bBlocksTeleport, bBlockZeroExtentTraces, bBounce, bCanBeDamaged, bCanTeleport, bClientAnim, bClientAuthoritative, bClientDemoNetFunc, bClientDemoRecording, bClientTrigger, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCompressedPosition, bCorona, bDeferRendering, bDeleteMe, bDemoOwner, bDemoRecording, bDestroyInPainVolume, bDetailAttachment, bDirectional, bDirectionalCorona, bDisableSorting, bDisturbFluidSurface, bDramaticLighting, bDynamicLight, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceSkelUpdate, bFullVolume, bGameRelevant, bHardAttach, bHidden, bHiddenEd, bHiddenEdGroup, bHighDetail, bHurtEntry, bIgnoreEncroachers, bIgnoreOutOfWorld, bIgnoreTerminalVelocity, bIgnoreVehicles, bInterpolating, bJustTeleported, bLightChanged, bLightingVisibility, bLockLocation, bMovable, bNetDirty, bNetInitial, bNetInitialRotation, bNetNotify, bNetOwner, bNetRelevant, bNetTemporary, bNoDelete, bNoRepMesh, bNotifyLocalPlayerTeamReceived, bNotOnDedServer, bObsolete, bOnlyAffectPawns, bOnlyDirtyReplication, bOnlyDrawIfAttached, bOnlyOwnerSee, bOnlyRelevantToOwner, bOrientOnSlope, bOrientToVelocity, bOwnerNoSee, bPathColliding, bPathTemp, bPendingDelete, bProjTarget, bRepClientDemo, bReplicateAnimations, bReplicateInstigator, bReplicateMovement, bRotateToDesired, Brush, bScriptInitialized, bSelected, bShadowCast, bShouldBaseAtStartup, bShouldStopKarma, bShowOctreeNodes, bSkipActorPropertyReplication, bSmoothKarmaStateUpdates, bSpecialLit, bStasis, bStatic, bStaticLighting, bSuperHighDetail, bTearOff, bTempEditor, bTicked, bTimerLoop, bTraceWater, bTrailerAllowRotation, bTrailerPrePivot, bTrailerSameRotation, bTravel, bUnlit, Buoyancy, bUpdateSimulatedPosition, bUseCollisionStaticMesh, bUseCylinderCollision, bUseDynamicLights, bUseLightingFromBase, bWasSNFiltered, bWorldGeometry, CachedLocalToWorld, CachedLocation, CachedRotation, ClientOverlayCounter, ClientOverlayTimer, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, CullDistance, Deleted, DesiredRotation, DrawScale, DrawScale3D, DrawType, Event, ExcludeTag[8], FluidSurfaceShootStrengthMod, ForcedVisibilityZoneTag, ForceNoise, ForceRadius, ForceScale, ForceType, Group, HardRelMatrix, HighDetailOverlay, InitialState, Instigator, Inventory, JoinedTag, KParams, KStepTag, LastRenderTime, LatentFloat, Leaves, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightPeriod, LightPhase, LightRadius, LightRenderData, LightSaturation, LightType, Location, LODBias, Mass, MaxLights, Mesh, MeshInstance, MessageClass, NetPriority, NetTag, NetUpdateFrequency, NetUpdateTime, OctreeBox, OctreeBoxCenter, OctreeBoxRadii, OctreeNodes, OverlayMaterial, OverlayTimer, Owner, PendingTouch, Physics, PhysicsVolume, PrePivot, Projectors, Region, RelativeLocation, RelativeRotation, RemoteRole, RenderRevision, RepSkin, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skins, SoundOcclusion, SoundPitch, SoundRadius, SoundVolume, StaticFilterState, StaticMesh, StaticMeshInstance, StaticMeshProjectors, StaticSectionBatches, Style, SurfaceType, Tag, Texture, TimerCounter, TimerRate, Touching, TransientSoundRadius, TransientSoundVolume, UV2Mode, UV2Texture, Velocity, XLevel

Enumerations Summary
Inherited Enumerations from Engine.Actor
EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode

Structures Summary
Inherited Structures from Engine.Actor
ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr

Functions Summary
Inherited Functions from Engine.Emitter
Kill, Reset, SpawnParticle, Trigger, UpdatePrecacheMaterials
Inherited Functions from Engine.Actor
*, +, -, AddToPackageMap, AdjustVolume, AllActors, AllowMusicPlayback, AnimBlendParams, AnimBlendToAlpha, AnimEnd, AnimIsInGroup, AnimStopLooping, Attach, AttachToBone, AutonomousPhysics, BaseChange, BasedActors, BecomeViewTarget, BeginEvent, BeginPlay, BlocksShotAt, BoneRefresh, BroadcastLocalizedMessage, Bump, CanSplash, ChangeBaseParamsFeedbackEffect, ChangeSpringFeedbackEffect, CheckForErrors, CheckMaxEffectDistance, ChildActors, ClearStayingDebugLines, ClientTrigger, Clock, CollidingActors, ConsoleCommand, CopyObjectToClipboard, Crash, CurrentLIPSincAnim, DebugClock, DebugUnclock, DemoPlaySound, Destroy, Destroyed, Detach, DetachFromBone, DisplayDebug, DrawDebugCircle, DrawDebugLine, DrawDebugSphere, DrawStayingDebugLine, DynamicActors, EffectIsRelevant, EnableChannelNotify, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Falling, FastTrace, FellOutOfWorld, FinishAnim, FinishedInterpolation, FinishInterpolation, ForceFeedbackSupported, FreezeAnimAt, GainedChild, GetAllInt, GetAllIntDesc, GetAnimParams, GetBoneCoords, GetBoneRotation, GetCacheEntry, GetClosestBone, GetCollisionExtent, GetDebugName, GetHumanReadableName, GetLocalString, GetMapName, GetMeshName, GetNextInt, GetNextIntDesc, GetNextSkin, GetNotifyChannel, GetRenderBoundingSphere, GetRootLocation, GetRootLocationDelta, GetRootRotation, GetRootRotationDelta, GetSoundDuration, GetURLMap, GetUrlOption, HasAnim, HasLIPSincAnim, HealDamage, HitWall, HurtRadius, IsAnimating, IsInPain, IsInVolume, IsJoinedTo, IsPlayingLIPSincAnim, IsStationary, IsTweening, KAddAngularImpulse, KAddBoneLifter, KAddImpulse, KApplyForce, KDisableCollision, KDrawRigidBodyState, KEnableCollision, KFreezeRagdoll, KGetActorGravScale, KGetCOMOffset, KGetCOMPosition, KGetDampingProps, KGetFriction, KGetImpactThreshold, KGetInertiaTensor, KGetMass, KGetRBQuaternion, KGetRestitution, KGetRigidBodyState, KGetSimParams, KGetSkelMass, KilledBy, KImpact, KIsAwake, KIsRagdollAvailable, KMakeRagdollAvailable, KRBVecFromVector, KRBVecToVector, KRemoveAllBoneLifters, KRemoveLifterFromBone, KScaleJointLimits, KSetActorGravScale, KSetBlockKarma, KSetCOMOffset, KSetDampingProps, KSetFriction, KSetImpactThreshold, KSetInertiaTensor, KSetMass, KSetRestitution, KSetSimParams, KSetSkelVel, KSetStayUpright, KSetStayUprightParams, KSkelConvulse, KUpdateState, KVelDropBelow, KWake, Landed, LinkMesh, LinkSkelAnim, LIPSincAnimEnd, LockRootMotion, LoopAnim, LostChild, MakeNoise, MatchStarting, Move, MoveCacheEntry, MoveSmooth, NearSpot, NotifyLocalPlayerDead, NotifyLocalPlayerTeamReceived, OnlyAffectPawns, PauseStream, PawnBaseDied, PhysicsVolumeChange, PlayAnim, PlayerCanSeeMe, PlayFeedbackEffect, PlayLIPSincAnim, PlayMusic, PlayOwnedSound, PlaySound, PlayStream, PlayTeleportEffect, PostBeginPlay, PostLoadSavedGame, PostNetBeginPlay, PostNetReceive, PostTeleport, PostTouch, POVChanged, PreBeginPlay, PrecacheAnnouncer, PreSaveGame, PreTeleport, RadiusActors, RanInto, RecoverFromBadStateCode, RenderOverlays, RenderTexture, Reset, ResetStaticFilterState, SeekStream, SelfTriggered, SetAnimFrame, SetBase, SetBoneDirection, SetBoneLocation, SetBoneRotation, SetBoneScale, SetCollision, SetCollisionSize, SetDefaultDisplayProperties, SetDelayedDamageInstigatorController, SetDisplayProperties, SetDrawScale, SetDrawScale3D, SetDrawType, SetGRI, SetInitialState, SetLocation, SetOverlayMaterial, SetOwner, SetPhysics, SetRelativeLocation, SetRelativeRotation, SetRotation, SetStaticMesh, SetTimer, ShouldBeHidden, Sleep, Spawn, SpecialHandling, StartInterpolation, StopAllMusic, StopAnimating, StopFeedbackEffect, StopLIPSincAnim, StopMusic, StopStream, SuggestFallVelocity, TakeDamage, TeamLink, TextToSpeech, Tick, Timer, TimerPop, TornOff, Touch, TouchingActor, TouchingActors, Trace, TraceActors, TraceThisActor, TravelPostAccept, TravelPreAccept, Trigger, TriggerEvent, TweenAnim, UnClock, UnTouch, UnTrigger, UntriggerEvent, UpdateAnnouncements, UpdatePrecacheMaterials, UpdatePrecacheStaticMeshes, UpdateURL, UsedBy, VisibleActors, VisibleCollidingActors, ZoneChange


Defaultproperties

defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter165
        UseDirectionAs=PTDU_Forward
        UseColorScale=True
        RespawnDeadParticles=true
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.750000
        MaxParticles=1
        SpinCCWorCW=(X=1.000000,Y=0.000000,Z=0.000000)
        SpinsPerSecondRange=(X=(Min=0.250000,Max=0.250000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=0.200000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.700000)
        InitialParticlesPerSecond=9999.000000
        DrawStyle=PTDS_Brighten
        Texture=EpicParticles.Flares.SoftFlare
        LifetimeRange=(Min=3.000000,Max=3.000000)
        StartVelocityRange=(Z=(Min=0.100000,Max=0.100000))
        Name="SpriteEmitter165"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter165'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter166
        UseDirectionAs=PTDU_Up
        UseColorScale=True
        RespawnDeadParticles=true
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        Acceleration=(Z=-24.000000)
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        StartLocationOffset=(Z=192.000000)
        SizeScale(0)=(RelativeSize=1.500000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=15.000000,Max=15.000000))
        InitialParticlesPerSecond=2000.000000
        Texture=EpicParticles.JumpPad.PointArrows
        LifetimeRange=(Min=3.000000,Max=3.000000)
        StartVelocityRange=(Z=(Min=-16.000000,Max=-16.000000))
        Name="SpriteEmitter166"
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter166'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter167
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=true
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        StartLocationRange=(Y=(Min=50.000000,Max=50.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=9999.000000
        DrawStyle=PTDS_Brighten
        Texture=AS_FX_TX.Emitter.HoldArrow
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(Y=(Min=-20.000000,Max=-20.000000))
        Name="SpriteEmitter167"
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter167'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter168
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=true
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        StartLocationRange=(X=(Min=50.000000,Max=50.000000))
        StartSpinRange=(X=(Min=16384.000000,Max=16384.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=9999.000000
        DrawStyle=PTDS_Brighten
        Texture=AS_FX_TX.Emitter.HoldArrow
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(X=(Min=-20.000000,Max=-20.000000))
        Name="SpriteEmitter168"
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter168'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter169
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=true
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        StartLocationRange=(Y=(Min=-50.000000,Max=-50.000000))
        StartSpinRange=(X=(Min=32768.000000,Max=32768.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=9999.000000
        DrawStyle=PTDS_Brighten
        Texture=AS_FX_TX.Emitter.HoldArrow
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(Y=(Min=20.000000,Max=20.000000))
        Name="SpriteEmitter169"
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter169'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter171
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=true
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.250000
        MaxParticles=2
        SpinsPerSecondRange=(X=(Min=0.001000,Max=0.010000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=80.000000,Max=80.000000))
        InitialParticlesPerSecond=2000.000000
        Texture=AW-2004Particles.Energy.EclipseCircle
        LifetimeRange=(Min=3.000000,Max=3.000000)
        Name="SpriteEmitter171"
    End Object
    Emitters(6)=SpriteEmitter'SpriteEmitter171'


    Begin Object Class=SpriteEmitter Name=SpriteEmitter172
        UseDirectionAs=PTDU_Normal
        UseColorScale=True
        RespawnDeadParticles=true
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(1)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=1
        StartLocationRange=(X=(Min=-50.000000,Max=-50.000000))
        StartSpinRange=(X=(Min=-16384.000000,Max=-16384.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.500000)
        StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=20.000000,Max=20.000000))
        InitialParticlesPerSecond=9999.000000
        DrawStyle=PTDS_Brighten
        Texture=AS_FX_TX.Emitter.HoldArrow
        LifetimeRange=(Min=2.000000,Max=2.000000)
        StartVelocityRange=(X=(Min=20.000000,Max=20.000000))
        Name="SpriteEmitter172"
    End Object
    Emitters(7)=SpriteEmitter'SpriteEmitter172'


    bNoDelete=false
    AutoDestroy=false
	RemoteRole=Role_None
}

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Creation time: Do 14.8.2014 09:58:06.499 - Created with UnCodeX