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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UnrealGame.RestingFormation
| Constants Summary |
|---|
| Inherited Contants from Engine.Actor |
|---|
| MAXSTEPHEIGHT, MINFLOORZ |
| Variables Summary | |
|---|---|
| float | FormationSize |
| vector | LookDir[16] |
| Bot | Occupant[16] |
| vector | Offset[16] |
| Inherited Variables from Engine.Info |
|---|
| BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Actor |
|---|
| EDoubleClickDir, EDrawType, EFilterState, EFlagState, EForceType, eKillZType, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundOcclusion, ESoundSlot, ESurfaceTypes, ETravelType, EUV2Mode |
| Structures Summary |
|---|
| Inherited Structures from Engine.Actor |
|---|
| ActorRenderDataPtr, AnimRep, BatchReference, FireProperties, KRBVec, KRigidBodyState, KSimParams, LightRenderDataPtr, PointRegion, ProjectorRenderInfoPtr, StaticMeshProjectorRenderInfoPtr |
| Functions Summary | ||
|---|---|---|
![]() | vector | GetLocationFor (int Pos, Bot B)) |
![]() | vector | GetViewPointFor (Bot B, nt Pos)) |
![]() | LeaveFormation (Bot B)) | |
![]() | int | RecommendPositionFor (Bot B)) |
![]() | bool | SetFormation (Bot B, Int Pos, bool bFullCheck)) |
| Inherited Functions from Engine.Info |
|---|
| AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel |
| Variables Detail |
|---|
| Functions Detail |
|---|
GetLocationFor Source code
GetViewPointFor Source code
LeaveFormation Source code
RecommendPositionFor Source code
SetFormation Source code| Defaultproperties |
|---|
defaultproperties
{
Offset(0)=(x=100.0,y=300.0,z=0.0)
Offset(1)=(x=300.0,y=0.0,z=0.0)
Offset(2)=(x=100.0,y=-300.0,z=0.0)
Offset(3)=(x=-100.0,y=300.0,z=0.0)
Offset(4)=(x=-100.0,y=-300.0,z=0.0)
Offset(5)=(x=-400.0,y=0.0,z=0.0)
Offset(6)=(x=-100.0,y=-150.0,z=0.0)
Offset(7)=(x=-100.0,y=150.0,z=0.0)
Offset(8)=(x=-400.0,y=-120.0,z=0.0)
Offset(9)=(x=-400.0,y=120.0,z=0.0)
Offset(10)=(x=-300.0,y=300.0,z=0.0)
Offset(11)=(x=-300.0,y=-300.0,z=0.0)
Offset(12)=(x=300.0,y=300.0,z=0.0)
Offset(13)=(x=300.0,y=-300.0,z=0.0)
Offset(14)=(x=-200.0,y=450.0,z=0.0)
Offset(15)=(x=-200.0,y=-450.0,z=0.0)
FormationSize=+750.0
|
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