UT2k4Assault.ASVehicle_Sentinel_Ceiling_Swivel
- Extends
- ASTurret_Minigun_Swivel
Core.Object
|
+-- Engine.Actor
|
+-- UT2k4Assault.ASTurret_Base
|
+-- UT2k4Assault.ASTurret_Minigun_Swivel
|
+-- UT2k4Assault.ASVehicle_Sentinel_Ceiling_Swivel
simulated event AnimEnd ( int Channel ) )
simulated event AnimEnd ( int Channel ) )
simulated function BeginState ( ) )
simulated function BeginState ( ) )
simulated function BeginState ( ) )
simulated function BeginState ( ) )
simulated event PostBeginPlay ( ) )
defaultproperties
{
bStasis=false
DrawType=DT_Mesh
Mesh=SkeletalMesh'AS_Vehicles_M.CeilingTurretBase'
DrawScale=0.5
CollisionHeight=100.0
CollisionRadius=96.0
} |
Creation time: Do 14.8.2014 09:57:59.867 - Created with
UnCodeX