Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.VehicleDamageType | +-- UT2k4AssaultFull.DamTypeSpaceFighterMissile
DamTypeSpaceFighterMissileSkaarj
Variables Summary |
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Inherited Variables from UnrealGame.VehicleDamageType |
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VehicleClass |
Functions Summary | ||
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ScoreKill (Controller Killer, Controller Killed)) |
Inherited Functions from Engine.DamageType |
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DeathMessage, GetHitEffects, GetPawnDamageEffect, GetPawnDamageEmitter, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, ScoreKill, SuicideMessage |
Functions Detail |
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Defaultproperties |
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defaultproperties { DeathString="%o couldn't avoid %k's missile." MaleSuicide="%o blasted himself out of space." FemaleSuicide="%o blasted herself out of space." VehicleDamageScaling=1.0 VehicleMomentumScaling=1.0 bDelayedDamage=true VehicleClass=class'ASVehicle_SpaceFighter_Human' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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