defaultproperties
{
    Begin Object Class=SpriteEmitter Name=SpriteEmitter7
        UseDirectionAs=PTDU_Up
        UseColorScale=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        ScaleSizeYByVelocity=True
        AutomaticInitialSpawning=False
        UseVelocityScale=True
        ColorScale(1)=(RelativeTime=0.200000,Color=(B=250,G=128,R=200))
        ColorScale(2)=(RelativeTime=0.800000,Color=(B=250,G=128,R=200))
        ColorScale(3)=(RelativeTime=1.000000)
        MaxParticles=50
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=300.000000,Max=500.000000)
        RevolutionsPerSecondRange=(Z=(Min=2.000000,Max=2.000000))
        SizeScale(0)=(RelativeSize=2.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=5.000000,Max=5.000000))
        ScaleSizeByVelocityMultiplier=(X=0.020000,Y=0.020000,Z=0.020000)
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Weapons.HardSpot
        LifetimeRange=(Min=1.600000,Max=1.600000)
        InitialDelayRange=(Min=0.200000,Max=0.200000)
        StartVelocityRadialRange=(Min=1200.000000,Max=1200.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        VelocityScale(0)=(RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
        VelocityScale(1)=(RelativeTime=0.500000,RelativeVelocity=(X=0.100000,Y=0.100000,Z=0.100000))
        VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000))
        Name="SpriteEmitter7"
    End Object
    Emitters(0)=SpriteEmitter'SpriteEmitter7'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter0
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.700000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        MaxParticles=3
        SpinsPerSecondRange=(X=(Max=0.200000))
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.500000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.500000)
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Energy.AirBlastP
        LifetimeRange=(Min=2.000000,Max=2.000000)
        Name="SpriteEmitter0"
    End Object
    Emitters(1)=SpriteEmitter'SpriteEmitter0'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter1
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        MaxParticles=1
        SizeScale(1)=(RelativeTime=0.750000,RelativeSize=3.000000)
        SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.500000)
        InitialParticlesPerSecond=5000.000000
        Texture=AW-2004Particles.Energy.PurpleSwell
        LifetimeRange=(Min=1.500000,Max=1.500000)
        InitialDelayRange=(Min=0.300000,Max=0.300000)
        Name="SpriteEmitter1"
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter1'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter2
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=40
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=100.000000,Max=100.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        InitialParticlesPerSecond=300.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=1.500000,Max=1.500000)
        StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        Name="SpriteEmitter2"
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter2'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter5
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=50
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=500.000000,Max=500.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=200.000000,Max=200.000000))
        InitialParticlesPerSecond=300.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=1.700000,Max=1.700000)
        StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        Name="SpriteEmitter5"
    End Object
    Emitters(4)=SpriteEmitter'SpriteEmitter5'
    Begin Object Class=SpriteEmitter Name=SpriteEmitter13
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        MaxParticles=60
        StartLocationShape=PTLS_Sphere
        SphereRadiusRange=(Min=1000.000000,Max=1000.000000)
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000)
        StartSizeRange=(X=(Min=300.000000,Max=300.000000))
        InitialParticlesPerSecond=300.000000
        Texture=ExplosionTex.Framed.exp2_framesP
        TextureUSubdivisions=4
        TextureVSubdivisions=4
        LifetimeRange=(Min=0.500000,Max=0.500000)
        InitialDelayRange=(Min=1.900000,Max=1.900000)
        StartVelocityRadialRange=(Min=-750.000000,Max=-750.000000)
        GetVelocityDirectionFrom=PTVD_AddRadial
        Name="SpriteEmitter13"
    End Object
    Emitters(5)=SpriteEmitter'SpriteEmitter13'
    Begin Object Class=MeshEmitter Name=MeshEmitter0
        StaticMesh=AW-2004Particles.Weapons.PlasmaSphere
        UseParticleColor=True
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=255,G=255,R=255))
        ColorScale(1)=(RelativeTime=0.800000,Color=(B=255,G=255,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.500000
        MaxParticles=1
        SpinsPerSecondRange=(X=(Max=1.000000),Y=(Min=1.000000),Z=(Min=1.000000))
        SizeScale(0)=(RelativeSize=4.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=25.000000)
        InitialParticlesPerSecond=5000.000000
        LifetimeRange=(Min=0.750000,Max=0.750000)
        InitialDelayRange=(Min=1.700000,Max=1.700000)
        Name="MeshEmitter0"
    End Object
    Emitters(6)=MeshEmitter'MeshEmitter0'
    AmbientGlow=254
    bDirectional=true
    bNoDelete=false
    AutoDestroy=true
	RemoteRole=Role_None
}
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