Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UTClassic.ClassicBioChargedFire

Extends
BioChargedFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- XWeapons.ProjectileFire
      |   
      +-- XWeapons.BioChargedFire
         |   
         +-- UTClassic.ClassicBioChargedFire

Variables Summary
Inherited Variables from XWeapons.BioChargedFire
GoopLoad, GoopUpRate, HoldSound, MaxGoopLoad
Inherited Variables from XWeapons.ProjectileFire
ProjPerFire, ProjSpawnOffset

Functions Summary
Inherited Functions from XWeapons.BioChargedFire
AllowFire, BeginState, DrawMuzzleFlash, EndState, InitEffects, MaxRange, ModeHoldFire, PlayFiring, PlayStartHold, SpawnProjectile, StartBerserk, StartSuperBerserk, StopBerserk, Timer
Inherited Functions from XWeapons.ProjectileFire
DoFireEffect, GetFireStart, SpawnProjectile


Defaultproperties

defaultproperties
{
    ProjectileClass=class'UTClassic.ClassicBioGlob'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:01.861 - Created with UnCodeX