Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Vehicles.BulldogHeadlight

Extends
DynamicProjector

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projector
      |   
      +-- Engine.DynamicProjector
         |   
         +-- Vehicles.BulldogHeadlight

Variables Summary
Inherited Variables from Engine.Projector
bClipBSP, bClipStaticMesh, bDynamicAttach, bGradient, bLevelStatic, bNoProjectOnOwner, Box, bProjectActor, bProjectBSP, bProjectOnAlpha, bProjectOnBackfaces, bProjectOnParallelBSP, bProjectOnUnlit, bProjectParticles, bProjectStaticMesh, bProjectTerrain, FadeInTime, FOV, FrameBufferBlendingOp, FrustumPlanes[6], FrustumVertices[8], GradientMatrix, GradientTexture, MaterialBlendingOp, Matrix, MaxTraceDistance, OldLocation, ProjectTag, ProjTexture, RenderInfo

Enumerations Summary
Inherited Enumerations from Engine.Projector
EProjectorBlending

Functions Summary
function Tick (float Delta))
Inherited Functions from Engine.DynamicProjector
Tick
Inherited Functions from Engine.Projector
AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch


Functions Detail

Tick Source code

function Tick ( float Delta) )


Defaultproperties

defaultproperties
{
	DrawScale=0.65
	bHidden=true
	FrameBufferBlendingOp=PB_Add
    ProjTexture=Texture'VehicleFX.Projected.BullHeadlights'
    FOV=30
    MaxTraceDistance=2048
    bProjectOnUnlit=True
    bGradient=True
    bProjectOnAlpha=True
    bLightChanged=True
    bHardAttach=True
    bProjectActor=True
    bProjectOnParallelBSP=True
	bClipBSP=True
	RemoteRole=ROLE_None
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Do 14.8.2014 09:58:01.440 - Created with UnCodeX