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WormbotHandlerUTComp.WIR_ModHandler_UTComp

Extends
WIR_ModHandler

Copyright (c) 2005-2007 by Wormbo $Id$ Handler for UTComp. Lot's of GetPropertyText() here so I don't depend on any

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- WormbotReporter.WIR_ModHandler
         |   
         +-- WormbotHandlerUTComp.WIR_ModHandler_UTComp

Variables Summary
stringMsgVoteStarted
stringStringPrefixWarmupTime
stringStringSuffixWarmupTime
stringStringWarmup
ReplicationInfoUTCompWarmup
Inherited Variables from WormbotReporter.WIR_ModHandler
bMatchStarted, descModHandler, HandlerGroup, lblModHandler, ModHandler, MyMutator, NextHandler
Inherited Variables from Engine.Info
BotsGroup, ChatGroup, GameGroup, KickVoteGroup, MapVoteGroup, RulesGroup, ServerGroup

Structures Summary
Inherited Structures from WormbotReporter.WIR_ModHandler
TModHandler

Functions Summary
functionstring GetRemainingTime ()))
functionbool HandleLocalizedMessage (class<LocalMessage> Message, int Switch, PlayerReplicationInfo RelatedPRI_1, PlayerReplicationInfo RelatedPRI_2, Object OptionalObject))
Inherited Functions from WormbotReporter.WIR_ModHandler
AcceptPlayInfoProperty, AddHandler, CriticalPlayer, Destroyed, FillPlayInfo, FormatPlayerName, GetDescriptionText, GetLocationNameFor, GetObjectiveName, GetObjectName, GetRemainingTime, HandleEndGame, HandleEndRound, HandleKill, HandleLocalizedMessage, HandleNewRound, HandleStringMessage, MatchStarting, Mutate, PostBeginPlay, ScoreObjective, UpdateLocationNames
Inherited Functions from Engine.Info
AcceptPlayInfoProperty, AllowClassRemoval, FillPlayInfo, GetDescriptionText, GetSecurityLevel


Variables Detail

MsgVoteStarted Source code

var localized string MsgVoteStarted;

StringPrefixWarmupTime Source code

var localized string StringPrefixWarmupTime;

StringSuffixWarmupTime Source code

var localized string StringSuffixWarmupTime;

StringWarmup Source code

var localized string StringWarmup;

UTCompWarmup Source code

var ReplicationInfo UTCompWarmup;


Functions Detail

GetRemainingTime Source code

function string GetRemainingTime ( ) )
Returns the time remaining in the match or the time elapsed if there's no time limit.

HandleLocalizedMessage Source code

function bool HandleLocalizedMessage ( class<LocalMessage> Message, int Switch, PlayerReplicationInfo RelatedPRI_1, PlayerReplicationInfo RelatedPRI_2, Object OptionalObject) )
Return True if the message should not be reported through the default event.


Defaultproperties

defaultproperties
{
  StringWarmup            = "Warmup"
  StringPrefixWarmupTime  = "W-"
  MsgVoteStarted          = "[%r] - [^B]A Vote Was Started![^B]"
}

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Creation time: Do 14.8.2014 09:58:29.919 - Created with UnCodeX